A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Fri Dec 28, 2012 12:39 am
jeeez one cell before pasting works

, sry i did not understand your previous post, read to fast, no more question, sry to take your time
edit: ok one issue more i cannot solved, i know i can do it manual, but why last column, play50 did not pasting at all?
Fri Dec 28, 2012 12:44 am
Leftos wrote:pjt8413, again, use code tags when pasting an error report here.
Try the version I just uploaded, v0.15.1.1.
skoadam, I tried Slimm's roster with PC Ret mode, worked fine. Don't know why you're still having issues with copy-pasting. The mode shouldn't matter when you're copy-pasting anyway.
Sorry, about the complaint, but i respect you & love your tools and it just wasn't working for me, just got frustrated, it's working with the new v0.15.1.1. Thank You for handling it so quickly much respect to you THX again.
Fri Dec 28, 2012 12:54 am
skoadam, true, last column wouldn't paste. Should work in v0.15.1.2.
Fri Dec 28, 2012 7:38 pm
Leftos here's an updated CFNames.txt file that includes all the added PNGS from Babyface, skoadam's URB and my roster. And also some other hidden players from 2K11. Also erased the clone names.
You do not have the required permissions to view the files attached to this post.
Fri Dec 28, 2012 8:56 pm
Great. I'd rather include a CFNames that only includes CFIDs from 2K's default assets so that people don't get confused thinking those CFIDs are taken by default, but make sure you guys get that version of the CFNames file up in your threads as well.
File should stay up in this thread too, and I'm really glad you're still working on this, but I'm just saying that the default CFNames that gets packed with the tool should only have the retail CFIDs and any 2K updated ones, not any coming from mods.
Fri Dec 28, 2012 9:18 pm
I kind of figured that out too but I was thinking of a universal CFNames ID or something. There are also some CFNames there that are from Duke's conversion packages but aren't included in the default 2K disc (but they take up true CFID slots so I thought they should be in)
Anyway if you want you can just erase all the CFIDs from 8000 onwards for the Default-Only 2K CFNames without the mods but with the hidden players
Sat Dec 29, 2012 12:06 am
What exactly do the IDs of the Playbooks tab account to? I mean, It's not the same as the TeamIDs
Sat Dec 29, 2012 2:45 am
They're playbook IDs. Completely separate than the Teams, as a team can have another team's playbook, or even a custom one. So they're just that, Playbook IDs you assign to head coaches in the Staff tab.
Sat Dec 29, 2012 2:57 am
Do you have a list of which PlaybooksIDs are which Playbooks? I kind of want to share my implementation of VWH's playbooks for Retro Teams
Sat Dec 29, 2012 2:59 am
Open any 2K12 save in REDitor. Should be the same order, with the exception of the added classic team of AI's 76ers.
Sat Dec 29, 2012 3:12 am
I don't have REDitor sorry..
Sat Dec 29, 2012 11:12 am
Nice tool Leftos... i got a question..
does trading urself in MyCareer mode messes up Key Games in the schedule?
here's my situation:
I created a new MyCareer player and named him Tyler Zeller..
after saving and when the rookie showcase started i quit the game and head back to NBA 2K13 home page..
I edited my player using your tool to put CF and ratings to make him like the real Zeller.. and i hid the real Zeller and deleted him from his team to avoid clones..
then i loaded the game to play Rookie Showcase.. i used Cheat Engine to make sure he is drafted 17th overall without realizing that Mavericks is the one drafting at 17 because in real life Zeller is drafted my the Mavs then traded to the Cavs..
after getting drafted I edited again using your tool and traded myself to the Cavs before i played my first game..
everything goes well so far.. but when i check the schedule, Key games are not showing.. when i selected play Key Games.. it skipped the first Bulls game then entered the second Bulls game which is on Dec. 5 and at that time recognizing it as Key game.. the first Bulls game should have been a Key game..
any thoughts?
Sat Dec 29, 2012 8:00 pm
Wow great work on the editor
Come along way since the last time i checked it out.
I see it now works in career mode.
Im trying to put my created player on the Sacramento Kings team.
I changed team id1 and team id2 to 12 was unable to change assigned to though.
So i loaded game and saw myplayer now with the sacramento jersey.
Loaded the game and it crashed to desktop.
So is it possible to put myplayer on a different team?
Also is it possible to put legends like Jordan, Bird etc into the free agents pool so that they can get picked up as free agents and i will be able to play against them in mycareer mode?
Or are there any tools that will allow me to do these things?
Sat Dec 29, 2012 8:30 pm
Sman21, lots of video tutorials explain how you put a player to a team. Check out JaoSming's thread in the Tutorials section.
Sat Dec 29, 2012 9:15 pm
For those of you using Find That Hex, I just uploaded v1.1 which should be shitloads faster. Major optimization that slipped my mind the first time 'round.
Sat Dec 29, 2012 11:23 pm
Sorry I'm a noob but is it or will be possible to implement new roster to on-going MyCarrer? Maybe not all content but sigs, playbooks, accessories?
Sat Dec 29, 2012 11:48 pm
If the roster you used when you started your MyCareer hasn't changed its base and is still based on the same official roster, then you should be able to copy-over the changes you want. Be careful when copying data over, and always keep backups.
Sun Dec 30, 2012 6:16 am
Is there a way to edit coaching profiles in my career mode with this tool?
Sun Dec 30, 2012 6:24 am
is there any chance u implement coaching profiles numbers?
Sun Dec 30, 2012 6:56 am
I've thought of it. It'd get done much faster if someone did the research.
Sun Dec 30, 2012 6:57 am
Leftos wrote:I've thought of it. It'd get done much faster if someone did the research.
and hot spots?
Sun Dec 30, 2012 8:15 am
Hot Spots are in, AFAIK. Hot Zones aren't.
Sun Dec 30, 2012 9:35 am
Leftos wrote:Hot Spots are in, AFAIK. Hot Zones aren't.
my mistake, i was thinking about zones
Sun Dec 30, 2012 11:48 am
I can't edit jerseys for some reason with the latest download? Am I doing something wrong?
Sun Dec 30, 2012 5:48 pm
Thanks found the tutorials
Managed to trade my created player and game now loads.
Now trying to put legends in free agents team with reduced salary hoping they picked up by some teams so i play against them in mycareer mode.
Will test later and hope it works
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