A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Wed Oct 10, 2012 10:23 am
Once again, great to see this coming along and getting new features with every release.
Wed Oct 10, 2012 10:32 am
Is there a roster with just putting barkley and the rest of the dream team on free agents or even on their teams? This roster replaces the actual sixers so i cant play with it even though it seems that my game crashes with this roster when i start association
Wed Oct 10, 2012 7:55 pm
Yeah, I didn't bother to make sure the game was playable. I just posted the roster as PoC so that people could see the legends in the Manage Roster screen and do with them what they want.
The trick I did to release hidden players to FA was to sign them to the Bobcats and then release them. Don't know if that would work for the players of the '92 dream team.
Wed Oct 10, 2012 9:48 pm
v0.3.3 released!
- Fixed player entry reading after Player ID 1365 in X360 rosters
- Known Issue: (X360) Editing Signature Skills of Jamaal Magloire on Player ID 1364 doesn't work for now
- If you have a "names.txt" file in your "My Documents\NBA 2K13 Roster Editor" with tab-separated Player IDs and names, the tool will now show you the name of the player you're editing.
To try out the "names.txt" feature, copy paste all but the first line of the first two columns of
this spreadsheet and paste it into Notepad. Save the file as "names.txt" in the folder mentioned above, and you should see the names of the players in the file showing up when you edit them in the Players tab.
Mind you, this spreadsheet only has the first 75 players in it, so anyone that can contribute to it, feel free. It's open to editing to everyone, so please improve it by adding new players. If we get a full database, I'll make sure to include it with every new release of Roster Editor.
Wed Oct 10, 2012 9:51 pm
Hooray! Another new version of the tool
Wed Oct 10, 2012 11:58 pm
Thx, bro.
Could you tell me how to change players` potraits by using this tool:?:
Thu Oct 11, 2012 3:07 am
v0.4 released!You'll now be able to directly edit all 30 current teams' rosters as well as the FA pool. There's no IsFA parameter from what I can tell, but there's a pool of Free Agents like a separate team roster.
Hide a Player: Remove him from any teams or the FA pool (enter -1 where his ID is).
Unhide a Player: Enter his ID in any of the teams or the FA pool.
Remember to always click on "Fix Order & PlNum" before saving so that the players are placed in the right order (no "-1" entries in the middle of a team's roster) and that all the PlNum entries are correct. That way the game won't crash/freeze.
If you put more than 15 players in any of the current teams, you're on your own. I haven't tested it yet, and it may corrupt your roster.
One final thing. Creating tools like this takes up significant time out of my everyday life (7 straight hours without break today, although I've had 10-14 hour days), time I could be spending working on something that pays. I hope that you appreciate what I give to the community, and that you'd consider donating to support me. Even the smallest donation goes a long way into giving me motive to continue providing to the community.
To prove my dedication to the community, I'm continuing my open-source effort by opening the code of Roster Editor, just like I did with all my 2K12 tools. You can browse all the source code and contribute to the project if you have the programming knowledge. In the same site you'll find a Wiki, to which you can add any tutorial or help related to Roster Editor, in order to help others.
NBA 2K13 Roster Editor on BitBucket
Thu Oct 11, 2012 3:28 am
v0.4.1 released!
- (Experimental) The tool will now read and write 18 roster entries instead of 15 for every team.
Thu Oct 11, 2012 4:04 am
v0.4.1.1 released!- Fixed bug that would substitute the FA pool with the Bobcats players on save
If by mistake your FA pool was replaced by the Bobcats players, copy the following and paste it in R1 of the FA pool. Sorry for that, it should be fixed now.
- Code:
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Thu Oct 11, 2012 4:38 am
Wow
Thu Oct 11, 2012 4:46 am
Do you think you will be able to make team colors editable? Great job by the way.
Thu Oct 11, 2012 4:51 am
Anything you guys research, I'll add as time allows. I can't do research on things I can't edit in-game, so I won't be researching team colors. If someone else does the research though, it should be easy for me to add it.
Thu Oct 11, 2012 6:23 am
Looks VERY nice.
Can we edit my player files?
Thu Oct 11, 2012 6:53 am
Thank you for this tool. Keep it coming fella!
Thu Oct 11, 2012 7:05 am
aroba, nope. Just rosters.
Thu Oct 11, 2012 7:50 am
I don't know if anyone mentioned this but you think you can add a uniforms section, to edit the accessory colors, and sock colors.
Thu Oct 11, 2012 7:55 am
Yes, I can. Do you have the research I need?
Thu Oct 11, 2012 10:25 am
Amazing work man, as always.
Thu Oct 11, 2012 10:47 am
Absolutely amazing stuff.
Thu Oct 11, 2012 11:02 am
Leftos wrote:Yes, I can. Do you have the research I need?

No i don't. Just throwing it out there as an idea, but i can try and see if I can find something.
Thu Oct 11, 2012 11:08 am
Leftos could you add a name changer to the program
Thu Oct 11, 2012 11:12 am
Nope. You'll have to wait for REDitor for that.
Thu Oct 11, 2012 12:32 pm
As always tremendous effort mate!! Thanks a lot for the dedication!!
Thu Oct 11, 2012 2:21 pm
Wow Leftos,
Fantastic work in this week! =)
Any chance to edit team color and socks for the future versions?
Man, u really improve this in the last 3 days! =)
Thu Oct 11, 2012 6:10 pm
Things I can't change in-game, I can't research and implement myself. But if someone does the required research and gets close, I may be able to help.
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