A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Thu Oct 11, 2012 7:15 pm
Hey,sj! Awesome work! Looking forward ur all-skin-type global! Kobe and other players who have the same skin type looks amazing in the game, i think it's not too shiny, it fits for me! it's just the Blacktop graphic for quick game! Thank u!
BTW, do u mind if i post ur global beta tester edition to a Chinese forum? Looking forward to ur reply!
And I know one guy is restoring the "SSAO" effect to PC in that Chinese forum, hope there's some great news coming out in a few days
There's also some screenshots in that topic, but i don't know how to upload these SSAO pics to NLSC. Let me figure out first
Thu Oct 11, 2012 7:36 pm
hxt can u give me the link of the chinese forum post.i want to see..
Thu Oct 11, 2012 8:18 pm
I have pmed you and i want to test the global, Please reply back.
Thu Oct 11, 2012 9:03 pm
Mutiny wrote:I have pmed you and i want to test the global, Please reply back.
but i posted the link in page 5 bro.. you can download it^^
Thu Oct 11, 2012 9:08 pm
@all- thanks guys for all your comments about the skin, and sweat.. but i dont see any comments about the shadow?? i dont know if its fine or should i increase/decrease it
so, what im about to do now is put it in between the middle. i mean, for the skin i will lighten it up just in the middle and also the sweat... oh BTW i think the sweat in the global.iff file that you are all using now is not progressive so i will put again the sweat of Lagoa.. the reason why i put that not progressive sweat is to imitate again the graphics in 2k11.. but i think that same global is progressive there but not in 2k13...
just wait for a minute for a preview pics then if its okay for all of you now then i will move to jordan skin type players, is that okay guys?? thanks again and please dont be shy to comment.. it's a free country.. but not here in Philippines LOL
Thu Oct 11, 2012 9:15 pm
Well SJ, we are free for temporarily
Thu Oct 11, 2012 9:23 pm
im here all night SJ!

not after 1am?
Thu Oct 11, 2012 10:25 pm
realism mod?? mmmm mind to rate pics 1, 2, and 3??
1

2

3
Thu Oct 11, 2012 10:37 pm
pic 2.
Thu Oct 11, 2012 10:42 pm
I like the second pic
Thu Oct 11, 2012 10:51 pm
2nd pic has FXAA and mlp111?.
Thu Oct 11, 2012 10:56 pm
For realism I would have to say 1 is best.
Great job thus far!
Thu Oct 11, 2012 10:59 pm
i like the 3rd one..have you figure out the lighting intensity bro?
Thu Oct 11, 2012 11:00 pm
wow!

did you intend not to show the face of kobe
i think
1=default
2=with ENB FXAA
3=with ENB FXAAwith technicolor?
my pick is no.3, but if my FPS drop,
Ill go no.2
Thu Oct 11, 2012 11:15 pm
yup i intend to cover kobe face coz there's still no release kobe cf that suit my taste ^^
1 is default
2 is enb only
3 is enb + fxaa
Thu Oct 11, 2012 11:45 pm
okay here's wade and kobe tell me what you think??
default

mlp111 enb only

mlp111 enb + my fxaa injector

default color on wade
Thu Oct 11, 2012 11:57 pm
Since a few people are fine with the edited skin tones, I was wondering SJ, could it be possible to make 2 versions? One with your edited skin tones, and one with default 2k skin tones. Keep up the great work, I can't wait to try the complete global with everyone finished.
Fri Oct 12, 2012 12:11 am
Also add in some thing legs options if ever! :O Superb work!
Fri Oct 12, 2012 12:26 am
agree with the 2 global release.
from default to fxaa on that screens, looks amazing! I can use any.
Fri Oct 12, 2012 12:43 am
Number 2 pre!
Fri Oct 12, 2012 1:58 am
yep the dwade skin is money. good work
Fri Oct 12, 2012 2:18 am
I love the edited skin tones Kobe and Wade look great
Fri Oct 12, 2012 3:01 am
Love the shadows! It´s possible to up little?
=)
Fri Oct 12, 2012 3:23 am
like this??


BTW its just default
bro lagoa will you do another sweat for this??
Fri Oct 12, 2012 3:24 am
Wow those screenshots look amazing

And and others here said if you could please release two versions of the mod with default 2k skin tones and yours that would be wonderful
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