A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Fri Oct 05, 2012 6:17 am
does this work with jerseys as well?
Fri Oct 05, 2012 6:32 am
Sounds like it should.
Fri Oct 05, 2012 6:57 am
It works with any file.
Fri Oct 05, 2012 7:13 am
Leftos wrote:wtferrell, I did last year, but his changes didn't make any sense to me. It's reverse-engineering alright, but I have no idea how he determines which offsets and ranges to mess with.
It's easy to see it for yourself. Grab Hex Workshop or any tool with binary comparison, load up the -cough cough- exe on one side, the michaelvlutz one on the other side, and ask it to compare for you.
I won't be doing any hex edits myself, I'll only be making the tools. If anybody else wants to take a look, be my guest.
Evo, the tool by itself doesn't improve anything, I just hope it makes it easier for people who do advanced hex-editing to do their job.
Do you think it's possible to compare one of his tight jersey modded .exe's with the regular fitting modded .exe's? I'm assuming that would indicate the values that he's changed to get them there? If everything else is the same, that's the only thing that should be changed, right?
I'm just HIDEOUS at Hex. Can't seem to grasp it for some reason.
Fri Oct 05, 2012 8:03 pm
And I think this pretty much solves shader editing. Kudos to Jao for the suggestion:
Fri Oct 05, 2012 9:10 pm
v0.2 released!
- Added status bar which indicates current decimal offset and original value
- Fixed bug which wouldn't load values of whole files correctly if the data type wasn't Double
- Tool now shows progress in the title bar during most lengthy operations
- Profiles now have bounds option, which allows you to load only values between certain bounds
- Profiles now have absolute value option, which allows you to load only values larger in absolute value than a specified one
- Improved shader detection by making sure not to start parsing at an odd offset
- Tool now supports pasting values back into it
- Go to Offset added
v0.2.0.1 released!
- Fixed saving behavior when using profiles with value constraints.
Fri Oct 05, 2012 11:24 pm
beautious
Sat Oct 06, 2012 1:10 am
Barry Bonds Edition
Sat Oct 06, 2012 2:03 am
Very awesome Leftos! We all very much appreciate your hard work!
Sat Oct 06, 2012 2:29 am
is it possible to have a big/little endian toggle without loading different profiles and reloading the file? not really needed needed, just curious how difficult that would be
Sat Oct 06, 2012 2:35 am
It'll have to reload the whole file anyway, or convert every single value, so either way, there's not much point to it.
Sat Oct 06, 2012 2:47 am
kk, just wondering as I try to figure out what files want to use big or little endians......damn you for screwing with my mind like that.
Sat Oct 06, 2012 7:30 am
wow ill try using this leftos..thanks..
Tue Nov 06, 2012 4:39 am
Hi!
I'm trying to modify cloth properties with this tool (cloth_wishbone.iff for example)....anyone has a good Edit Profile for this kind of files?
Thx
Wed Nov 07, 2012 3:18 am
v0.3.0.1 released!
Added "Auto Detect with Custom Header" feature. Allows you to enter any header you want in its hex representation, and it will give you the x number of values you set after each instance of that header.
Wed Nov 07, 2012 3:57 am
so coooooooooool leftos! youre the man!
Wed Nov 07, 2012 4:13 am
kendz4494 wrote:so coooooooooool leftos! youre the man!

you have no idea
Wed Nov 07, 2012 7:31 am
mmm, it's not a disrespect for leftos but I don't understand the function of this tool, can someone explain me
Wed Nov 07, 2012 7:42 am
it is an alternative to hex editing. Instead of dealing with straight hex and figuring out values, this tool displays values for you and lets you edit them easily
This latest update makes floor reflections and possibly floor colors easier to update and edit. I just need to write up tutorials (probably tomorrow)
Wed Nov 07, 2012 7:48 am
what?

...this is " the tool of the century
thanks for the explanation
Wed Nov 07, 2012 6:17 pm
Also if we're lucky It'll possible to edit cloth scale...and make them "tight" without any .exe edit......I repeat If we're lucky
Thu Nov 08, 2012 5:26 am
viewtopic.php?f=150&t=88973 - Tutorial on using this for changing Reflections and Colors in court files.
Fri Nov 09, 2012 12:39 am
Fantastic tool, only one thing - I am trying to edit f062 from 2k12 but one of the colors are missing. Any idea why?
Fri Nov 09, 2012 1:51 am
let me guess, the white ones? I have no clue man, sorry
Fri Nov 09, 2012 1:53 am
can this be use too hex editing the global?
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