A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Tue Mar 12, 2013 3:57 pm
jjoe, nope. ASAID handles a lot of things, but it can be arbitrarily changed and doesn't affect the player's audio AFAIK.
Wed Mar 13, 2013 1:29 am
Thanks. So there are no possible editors yet for that one? Its kinda awkward during end of quarters where they advertise the magazines narrating your nickname, or without saying any name.
Wed Mar 13, 2013 4:16 am
Is there a way to use this get my roster to my xbox without using chromes roster resigner? Like a different way to resign it?
Wed Mar 13, 2013 6:56 am
when I did 360 stuff, I used Modio to rehash/resign
Wed Mar 13, 2013 8:01 am
Leftos, has anything changed regarding assigning Away Shoe Color for players in recent versions? I didn't see it noted anywhere, but I'm getting some strange results when editing the NCAA roster, and I'm not sure if it's a roster issue, or if I missed something in a program update that seems to have colors switching, but only Away.
Wed Mar 13, 2013 8:24 am
From the changelog (What's New.txt file included in the 7z package):
v0.23.0.1
- Fixed ShAwayTeam1 and ShAwayBase that were switched
Wed Mar 13, 2013 8:28 am
Leftos wrote:From the changelog (What's New.txt file included in the 7z package):
v0.23.0.1
- Fixed ShAwayTeam1 and ShAwayBase that were switched
I saw that, but then I checked my old NBA file and didn't realize the colors had switched, I just knew they were showing properly in-game and the others weren't. D'oh! Sorry about that. Thank you.
Wed Mar 13, 2013 1:20 pm
JaoSming wrote:when I did 360 stuff, I used Modio to rehash/resign
would horizon work?
Wed Mar 13, 2013 1:23 pm
sure? Im not familiar with the programs, I dont do a lot of 360 transfers
Thu Mar 14, 2013 4:26 am
Hey .. quick question.
I'm very interested in the Playbooks Tab. Basically I want to edit the current MyPlayer Playbook (on which I have no control in-game) and I want to add and remove plays to create a similar playbook with the one I use in Online Associations.
So.
1st step - from the Teams and Staff Tabs you can figure out what number is each team and what playbook they use.. let's take for example #5 : the Celtics.
2nd .. If we check the PB Tab in the Editor (the thing I pasted in code) and the in-game Default Celtic Playbook (options/playbook/edit offense) the numbers will obviously be the same .
50 plays in-game and 50 codes in the Roster Editor.
In-game screen -
http://img40.imageshack.us/img40/8630/2013031300004.jpg- Code:
playbook #5 - celtics.
0DF61D02 256A84BE 9426D7B2 872AC53F 80903A8F 96A4AE62 D239DC3B 43103EA4 AB07281F C22D7E97 CA0776BB C01CD4AD D2B99A6C 862F3528 263657C2 6C77AA56 783238A4 186B46B9 0388EC0D 2B031CF6 4426B053 4F748AC2 C637B804 045A0E4B 1D6BD8C4 A249AA1E E3EF8991 AEF144EB EAAC3685 AC2D8F40 A19206B6 6569EC98 DE280EA5 15CA1C4E 2684686C A339D0BA 5C509DAD 7F4B2649 D25DA4DB D097B024 6DCADCE2 05D953BB 41D331D9 BB6213E1 7D276FB5 38E4BF83 36F685A2 2952C757 968A7F51 449C1AD9
And now it gets tricky ...as you can see from the screenshot the plays are not arranged alphabetically .. but random ? or by type? either way .. I want to find out how are they arranged in the Roster Editor . Alphabetically or in the same order as they're arranged in-game ?
This way I can easily identify them and for example .. if I want to remove "20 stretch" I'd know what code to remove .. the 5th code or the 1st.
Thanks
Thu Mar 14, 2013 10:03 am
Playbooks are detected by looking for the default play of the 76ers playbook, which means the tab stops working if you change the first play of the 76ers playbook. To make it work again, open a roster that's based on the same 2K roster (for example your roster before the playbook edits), note the CustomPlaybookOffset and Bit, open the edited roster, apply the custom offsets in the Options tab, and save the Options tab. You have to do that every time, but there's no better way to handle this from the limited knowledge I have of roster decoding.
Besides that, and to answer what you're asking, I have no idea how the order of the plays in the tool corresponds to the order of the plays in the game. You can only find out yourself by making a change in-game and then seeing how the playbook of the team has changed in the editor.
Fri Mar 15, 2013 1:03 am
Can I changed team names with the tool? i.e. replace Sacramento Kings with Seattle Supersonics?
Fri Mar 15, 2013 1:44 am
z_dize, nope.
Fri Mar 15, 2013 10:49 am
Team rival ID?? I want to sim more and if my team doesnt have rivals it saves a lot of time.
Fri Mar 15, 2013 6:55 pm
Are rookies that have been loaded into an association able to be edited with the roster editor? If so what Team ID would they have?
EDIT: I will calrify a little more, since starting my association and choosing a draft class, more up to date draft classes have been released. Is it possible for me to import the draft class members from the latest draft class file into my association? Or am I going to have to edit the players manually through the game?
Sat Mar 16, 2013 1:48 am
Mark., if you can discern which players were part of the draft class, sure. Thinks that could help are ASA_ID, BirthYear, BirthMonth, BirthDay, and any other things that are unique in the players in the draft class. They shouldn't have a TeamID really, they should be hidden until they're drafted. Since you can't open draft class files directly, start a new Association, load the updated version of the draft class you used in your original Association, match the players in, say, Excel, and copy-paste their information.
Sat Mar 16, 2013 8:46 am
Leftos wrote:Mark., if you can discern which players were part of the draft class, sure. Thinks that could help are ASA_ID, BirthYear, BirthMonth, BirthDay, and any other things that are unique in the players in the draft class. They shouldn't have a TeamID really, they should be hidden until they're drafted. Since you can't open draft class files directly, start a new Association, load the updated version of the draft class you used in your original Association, match the players in, say, Excel, and copy-paste their information.
This is where the Draft Year column would help.
Sat Mar 16, 2013 7:34 pm
How can you use NBA Stats Tracker with this Roster Editor?
Sat Mar 16, 2013 7:49 pm
Well, if and when I get permission from B-R.com to allow users to parse the real NBA stats, you could use the Recommended 2K Ratings tab in League Overview to apply some ratings in the roster of your choice based on slimm44's formulas and the real NBA stats. Until then, you can do the same by creating a real NBA database manually, but that's probably too much manual work.
Sun Mar 17, 2013 3:16 am
Did you try to contact them on Facebook or on official website(
http://www.basketball-reference.com/feedback/)?
Sun Mar 17, 2013 3:37 am
Rosque, yup. Both through the website and Twitter.
Sun Mar 17, 2013 3:48 am
Sent them an e-mail. Hopefully they'll respond. You tried spamming their twitter and website?
Sun Mar 17, 2013 6:08 am
Rosque, nah, spamming is why we can't have nice things.
Sun Mar 17, 2013 6:29 am
Leftos, I know. Anyway, I'll tell you if you have permission to use stats from b-r.
Mon Mar 18, 2013 5:06 am
Hi Leftos,
Probably this has been asked, but can you un-injure any player with this tool? As far as I know, the official roster updates from 2K have player injuries and I want to start an association with these rosters without any injured players.
Thank you.
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