
skoadam wrote:Great.
I think blue inside the paint of cats is to deep and intense, but big thx anyway.
2phER wrote:please fix the bobcats SHOT CLOCK...
Sixers85 wrote:skoadam wrote:Great.
I think blue inside the paint of cats is to deep and intense, but big thx anyway.
yes, maybe you're right, i've tried a lot of combination with the poor material
It's not a perfect blue..seems to be a blu/violet..i will try to make it better for the " most orrible court in the nba"
Sixers85 wrote:I think the photo are not a good example to make court editing because the photo are more saturated and have the real aspect of the life...the photo show the real colors but the TV colors and expecially the game colors looks totally different
if I put the real RED on bulls court....the in game RED will be too brillant..like an unreal RED
so, I base my work on higlights
Sendar wrote:Yes, yosifun's picture is a good finding, very good.
I mean inside the floor, starting from the sideline, the wooden color part starts with a half strip, and then 24 ( one zig, and one zag, or 12 zig-zag), and an other half strip on the other end.
Celtics: Yes, but with hex editing is there any possibility to adjust the floor tile size related to the courtsize?
I mean, when the tilesize is enough to cover the floor from sideline to sideline (for example) 10 times, can the relative (to the whole floor) size be hex edited , to cover it (for example) 12,5 times?
If it can be solved, the Brooklyn floor would be perfect...
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