Mon Jan 28, 2013 12:11 pm
Tue Jan 29, 2013 7:59 am
Tue Jan 29, 2013 6:40 pm
Wed Jan 30, 2013 4:42 pm
Thu Jan 31, 2013 2:46 am
Thu Jan 31, 2013 11:33 am
[System.Windows.Markup.XamlParseException: Provide value on 'System.Windows.Baml2006.TypeConverterMarkupExtension' threw an exception. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Shareef\AppData\Local\Temp\7zO5969.tmp\NLSC.ico'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at System.IO.File.OpenRead(String path)
at MS.Internal.AppModel.SiteOfOriginPart.HandleFileSource(Boolean onlyNeedContentType)
at MS.Internal.AppModel.SiteOfOriginPart.GetStreamAndSetContentType(Boolean onlyNeedContentType)
at MS.Internal.AppModel.SiteOfOriginPart.GetStreamCore(FileMode mode, FileAccess access)
at System.IO.Packaging.PackagePart.GetStream(FileMode mode, FileAccess access)
at System.IO.Packaging.PackWebResponse.CachedResponse.GetResponseStream()
at System.IO.Packaging.PackWebResponse.GetResponseStream()
at System.IO.Packaging.PackWebResponse.get_ContentType()
at System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
at System.Windows.Media.Imaging.BitmapFrame.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy)
at System.Windows.Media.ImageSourceConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value)
at System.Windows.Baml2006.TypeConverterMarkupExtension.ProvideValue(IServiceProvider serviceProvider)
at MS.Internal.Xaml.Runtime.ClrObjectRuntime.CallProvideValue(MarkupExtension me, IServiceProvider serviceProvider)
--- End of inner exception stack trace ---
at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Could not find file 'C:\Users\Shareef\AppData\Local\Temp\7zO5969.tmp\NLSC.ico'.]
Thu Jan 31, 2013 11:43 am
Thu Jan 31, 2013 11:55 am
Leftos wrote:You're not extracting the tool before running it, you're trying to run it from inside the archiving software that you're using. Extract to a folder first, any folder, then run the tool.
And next time, surround your error report in [code] tags. Not just brackets. Begin with [code], end with [ /code] (without the space).
Fri Feb 01, 2013 5:28 am
Fri Feb 01, 2013 5:43 am
Fri Feb 01, 2013 6:55 am
Fri Feb 01, 2013 7:03 am
Leftos wrote:Just to make it clear, I will not be getting any new features done for Roster Editor. Work on new stuff is officially discontinued. On one hand, the monetary support has been lackluster to be extremely polite compared to the amount of people using it, on the other hand, REDitor is getting close, and I want people to have as many reasons as possible to give Vlad their support and buy a license. The amount of stuff that's going to be editable via REDitor is immense, and even I wouldn't be able to enjoy the game without it.
So from now on, I will only be fixing bugs (if any) in the existing feature-set.
Thanks to everyone for their support, especially those who donated. It's been fun while it lasted. I hope I helped whet your appetite for REDitor.
DISCLAIMER: I'm not getting a cut out of REDitor sales, if that's what you're wondering. My support for Vlad is merely as a developer to a developer. He was right to tell me not to do such a big project as a freeware, without even asking for the most minute of prices for it. So please, do support REDitor when it comes out.
Fri Feb 01, 2013 7:06 am
Fri Feb 01, 2013 7:35 am
Fri Feb 01, 2013 9:12 am
Fri Feb 01, 2013 10:16 am
Fri Feb 01, 2013 8:35 pm
Sat Feb 02, 2013 1:16 am
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Convert.ToByte(Int32 value)
at NBA_2K13_Roster_Editor.MainWindow.btnSavePlayers_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 1522
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
None
System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Convert.ToByte(Int32 value)
at NBA_2K13_Roster_Editor.MainWindow.btnSavePlayers_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 1522
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
None
Sat Feb 02, 2013 1:18 am
Sat Feb 02, 2013 1:20 am
skoadam wrote:nope, u cant put 999, it causes crashes. We cant put players to FA via editor, u must do it in game.
Sat Feb 02, 2013 1:34 am
Sat Feb 02, 2013 1:42 am
skoadam wrote:u must back to previous version.
i dont know your whole story, but u must remove him from all teams(FA 2), by puting -1 in 826 (team tab). And then assign him via game into team you want.
If i good understand you from previous post, u wanted to assign AI from 2001's 76ers into FA?
so there are two ways:
1. if u got more than 12 players in 2001's 76ers, u just easily released him into FA- if not just sign or create player for 2001's 76ers so u can release AI
2. u must create AI and assign his face/portraits via editor.
no other way until reeditor comes out
Sat Feb 02, 2013 2:01 am
Sat Feb 02, 2013 2:10 am
Sat Feb 02, 2013 2:18 am
skoadam wrote:contracts shouldnt causes crashes, in my opinion this operation cant be done via editor, but wait maybe Leftos will help u.
Leftos wrote:Give me two rosters, one before and one after releasing Jrue Holiday from the 76ers into Free Agents in-game. I'll try to see what value I'm missing that determines if a player is a free agent or not, other than him being in the Free Agents pool.