Wayback Wednesday: Jersey Swaps for Future Stints in NBA Live 95

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Re: Wayback Wednesday: Jersey Swaps for Future Stints in NBA Live 95

Postby Andrew on Thu Jan 08, 2026 1:42 am

Wayback Wednesday: Jersey Swaps for Future Stints in NBA Live 95

If you played either of the 16-bit versions of NBA Live 95 back in the day, you'll know that roster customisation is extremely limited. We can only trade players in Season mode, and even then, only the five starters for each team are available to swap. This is because the game only includes portraits for the starters, so any trade that placed a bench player in the starting lineup would result in an inconsistency in the presentation. For the same reason, we can't change our starters prior to the pre-game introductions, though we can actually pause and substitute them just before tip-off.

On the bright side, whenever we make trades involving the starters, their jerseys will be changed to reflect their new team. Whereas the PC version used (for the time) high resolution Media Day headshots and thus had static portraits, the 16-bit versions of NBA Live 95 placed player heads on an assortment of matching shoulders. Not only did this save space on the cartridge, but it facilitates jersey swaps whenever a trade is made. To that point, I've made jersey swaps in NBA Live 95 for the Super Nintendo to represent several notable future stints. Let's take a look back...way back...
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Andrew
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