Talk about NBA 2K13 here.
Sat Jan 19, 2013 4:36 am
Hello guys. I would like to ask on how to import new rim model to a default rim? and what tool do I need? thanks
Sat Jan 19, 2013 7:05 am
the mod tool is what you need to import models in and out of the stadium files
blender to edit the models themselves
Sat Jan 19, 2013 7:21 am
Is it possible to just import new rim model to the default one without editing it in blender? I've download here in the forum new rim model but try to import it in sixers85 stadium but nothing happens.
Sat Jan 19, 2013 7:58 am
if you imported the n2km file you downloaded into the game's iff file, then it should work.
Sat Jan 19, 2013 8:34 am
Yes but I only like to import just the rim only not the whole backboard.
Sun Jan 20, 2013 10:32 pm
Is it the rim from Maumau78's mod? I don't think you can use that because it's from 2K12 and afaik sixer's stadiums are all 2k13 files.
Sun Jan 20, 2013 10:36 pm
if you only want the rim, you could attempt converting the model the same way cyberfaces are converted (tutorials in that subforum) but you are on your own there.
Mon Jan 21, 2013 4:11 am
JBulls wrote:Is it the rim from Maumau78's mod? I don't think you can use that because it's from 2K12 and afaik sixer's stadiums are all 2k13 files.
I don't know who make that new rim model, I just download this United Center by Jbulls with stadium files included and I noticed the new rim.
viewtopic.php?f=149&t=88616
Mon Jan 21, 2013 4:12 am
JaoSming wrote:if you only want the rim, you could attempt converting the model the same way cyberfaces are converted (tutorials in that subforum) but you are on your own there.
you mean I need to 3d edit the default rim in blender??????
Mon Jan 21, 2013 5:23 am
yes
Mon Jan 21, 2013 5:42 am
hahaha the only problem is im just a newbie in 3d editing. just the basic tutorials i've watched from your video
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