A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.
Sat Nov 26, 2011 12:08 am
2011/11/25, V0.198 update, amend to read a map index algorithm, png1153.iff, png1538.iff maps and other documents can be read
enjoy
Sat Nov 26, 2011 12:12 am
Mr.Xcitement96 wrote:I hope there is an update for the 3DMax Script. The Perspective View Zoom-In is not working...

, But the wireframe is ok.
See Preview:
Normal View:

Zoom-In View: (Head is gone!

)

ASKOBE, please ask JemiZhuu for this problems. Thanks!

You can E-mail him
Bug feedback to his E-mail
jemizhuu@sina.com
Sat Nov 26, 2011 7:02 am
NLSC link updated, good lookin out
Wed Nov 30, 2011 3:30 pm
Can anyone please help me i can't get anything for the video to to fast for my eye to see. (need help on headshapes i have download blender plug in 2.5 but not no where to put it and how it works need help can some one write how it works the video is not working for me)
Thu Dec 01, 2011 8:33 am
hey guys just a quick question. i've been having troubles with opening iff files with this modtool. whenever i would open one this would appear:
"java.io.FileNotFoundException: C:\Program Files (x86)\2K Sports\NBA 2K12\png1654.iff.temp (Acces is denied)"
java is updated by the way. thanks
Thu Dec 01, 2011 11:29 am
Fri Dec 02, 2011 3:16 am
guys, I have downloaded the latest version on blender ( 2.6a) but the pug-in import/export NBA2km of mod tool have no effect..

, what's wrong??
Fri Dec 02, 2011 3:25 am
I mentioned in my tutorial that it doesnt work with the latest version of blender
Fri Dec 02, 2011 3:28 am
yes, I read but I thought you referring to versions after 2,49 and before 2.6...
Fri Dec 02, 2011 3:30 am
nope. I tested out the latest version, and it didnt work. So i figured out what I used in 2K10 and that version worked for me. I linked to it directly in that tutorial
Fri Dec 02, 2011 3:32 am
ah..ok,thanks jao!
now,after HEX..studing blender!!
Fri Dec 02, 2011 6:03 am
Mr.Xcitement96, for now use the tool to the left of the grab tool thats what I use.
Sun Dec 04, 2011 12:43 am
I have downloaded the latest update and now its wont open to me.
before it worked just fine...
Mon Dec 05, 2011 11:46 am
I put that file for 3ds max into the right folder, still i cant open it. I tried import and it wont show the file at all
Mon Dec 26, 2011 1:44 pm
am i able to open multipule tabs in the program???
Mon Dec 26, 2011 1:50 pm
one iff file at a time
Mon Dec 26, 2011 2:43 pm
thanks
Mon Jan 09, 2012 7:55 pm
can someone teach me how to mod nba 2k12 crowds? I want to get playoff crowd in "quick game" mode instead of having to go to "playoff mode" to get the playoff crowd...(i record nba 2k12 vids & edit) somebody please help!
Wed Feb 29, 2012 3:52 am
Does anybody know, if (how) it is possible to import back an exported CUSTOM resource? I mean not texture or 3D-model, but those, marked as Unknown.
Was able to export, but when trying to import the appropriate resource, Import button simply doesn't work...
Wed Feb 29, 2012 4:13 am
i dont think it is possible with this tool
and I just checked, it wasn't possible with any of the older versions either (going back to 2k10).
since it extracts it directly from the file though, you could hex import back in using a simple search for the IDs at the bottom of the n2kf file
Wed Feb 29, 2012 5:59 am
The problem is i want that part of file to be enlarged by several bytes, so i wanted to avoid looking into IFF header manually, if MOD Tool allowed to auto-refresh it.
But seems like i'll have to dig in and update the header myself...
Thanks for checking older versions, Jao.
Sun Mar 11, 2012 2:08 am
I've recently switched from 32 bit Win7 Ultimate to 64 bit Win7 Home Premium. I can't get this tool to work now...
Any help will be much appreciated...
Sun Mar 11, 2012 8:59 am
You need to make sure your Java is updated, Java.com
get and install both the 32-bit and 64-bit versions if one doesnt work
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