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A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: [Tool] [In Development] REDitor FireJam

Sat Dec 03, 2011 4:07 am

VLad knock out the school work and you and all of us will be good... (Y)

Re: [Tool] [In Development] REDitor FireJam

Sun Dec 04, 2011 12:21 am

Entire Planet Waiting for you editor please hurry up.I have 50 games completed in my player and some player called retire i want delete fisher,carter,camby retire plan

Re: [Tool] [In Development] REDitor FireJam

Sun Dec 04, 2011 3:22 am

IslandersPL wrote:Entire Planet Waiting for you editor please hurry up.I have 50 games completed in my player and some player called retire i want delete fisher,carter,camby retire plan

he is one man and only go as fast as his free time allows him...

Re: [Tool] [In Development] REDitor FireJam

Sun Dec 04, 2011 6:21 pm

He's also been very forthcoming with progress reports and the reasons why his time is limited. Please be patient.

Re: [Tool] [In Development] REDitor FireJam

Wed Dec 07, 2011 8:30 pm

will the REDitor allow me to change season by season the hard cap and luxury tax cap for all the teams in the Association mode?

Re: [Tool] [In Development] REDitor FireJam

Thu Dec 08, 2011 12:02 am

that is something hard coded into the game, not roster based

maybe with tsearch you could though

Re: [Tool] [In Development] REDitor FireJam

Fri Dec 09, 2011 4:21 am

when be some update news about editor from Vlad?

Re: [Tool] [In Development] REDitor FireJam

Fri Dec 09, 2011 5:21 am

as mentioned many times during the course of this thread, the first post gets continually updated with his progress. It was updated not even an hour ago...

Re: [Tool] [In Development] REDitor FireJam

Sun Dec 11, 2011 1:13 am

Since 2K will be releasing roster updates frequently, will there be a way to change the shoe color in Reditor automatically?

Re: [Tool] [In Development] REDitor FireJam

Sun Dec 11, 2011 8:29 am

mathcups? what?

cant wait to see the new screen tomorrow :mrgreen:

Re: [Tool] [In Development] REDitor FireJam

Mon Dec 12, 2011 5:26 am

Hey, guys!

I'd like to notify you, that the first (general) path through all the parts of the file is completed. So, you can take a look on the first post for the list of tabs, which will be available in the initial release. I'm now going to make encoders, while M@dDog will be doing documentation and decoding Headshapes. Then i'll decode several vital parameters, which are left, and do some upgrades to the tool in general.

As there is less than a month before the release, i'm going to post several screens, which have been private until now. The screens are taken from different development stages, so don't be confused by the smaller number of tabs. ;) There will be a total of 28 tabs in the initial release, making them to go into 2nd row on my 1680x1050 screen. :mrgreen:

Image Image Image Image

Keep updated by reading the first post from time to time. ;)

=====================================
Since 2K will be releasing roster updates frequently, will there be a way to change the shoe color in Reditor automatically?

viewtopic.php?f=143&t=83175#p1451087 - you can take a look on the answer to the very last question

mathcups? what?

Yeah, the Ultimate Mathematics Champions' Cup :mrgreen: Actually, they are matchups, it's the new alias for Home_Series from 2K10/2K11 Tables.

Re: [Tool] [In Development] REDitor FireJam

Mon Dec 12, 2011 6:22 am

Oh Yay! Way to go Vl@d. THis is going to be a great gaming year! Thanks for all your work.

Re: [Tool] [In Development] REDitor FireJam

Mon Dec 12, 2011 10:27 am

Great job on everything, tabs look great, can't wait to start editing....Color edits are going to be a great thing.

Re: [Tool] [In Development] REDitor FireJam

Mon Dec 12, 2011 8:29 pm

Thanks for the update. :)

Re: [Tool] [In Development] REDitor FireJam

Mon Dec 12, 2011 9:01 pm

Can't wait! :crazyeyes:

Re: [Tool] [In Development] REDitor FireJam

Wed Dec 14, 2011 8:48 am

(Y)

Re: [Tool] [In Development] REDitor FireJam

Wed Dec 14, 2011 10:01 am

Aha Vlad Im going through college life as well my man and by god those professors are merciless with their exam schedule (IT NEVER ENDS! NEVER! NEEEEEEEEEEVVVVVVVEEEEEER!) Just keep up the good work and push this tool through.

Re: [Tool] [In Development] REDitor FireJam

Thu Dec 15, 2011 2:29 am

nice one! Can't wait for this one (Y)

Re: [Tool] [In Development] REDitor FireJam

Fri Dec 16, 2011 12:50 am

TNeckDME wrote:It's great to see REDEditor back in business. I have a few questions about the program, as I haven't used it since NBA 2K10.

Q1: Will it be possible to do bulk editing to the D-League rosters?

In NBA 2K10 (and I think 2K11), there was a trick where if you made all of the generated D-Leaguers 45+ years old, they would all "retire" the following season and the game would rebuild the D-League teams with guys in the Free Agent pool. In 2K10, it was kind of comical since you'd have guys like Starbury in the D-League and power forwards playing point guard, but it made the D-League a lot more interesting. Rather than edit each D-Leaguer's age one by one in-game, I'd just like to set every generic D-Leaguer to 45 before the season even begins. Can this be done?
.

HyperBaller and Myself created the whole D-League for 2K11 on the 360. Yes it is possible, just edit those players in the D-League section.

Re: [Tool] [In Development] REDitor FireJam

Fri Dec 16, 2011 4:06 pm

I have the question about editing schedule in my player.By accident I pressed play next key game and and simulated for me 3 matches.whether it is possible to move it back with the editor?

Re: [Tool] [In Development] REDitor FireJam

Fri Dec 16, 2011 6:28 pm

with this can you change the draft class in association mode?

Re: [Tool] [In Development] REDitor FireJam

Sat Dec 17, 2011 3:58 pm

His last update was on Dec 12th, hope the next update will be its release. (Y)

Re: [Tool] [In Development] REDitor FireJam

Wed Dec 21, 2011 6:36 pm

Vlad please answer the question and update editor progress

Re: [Tool] [In Development] REDitor FireJam

Thu Dec 22, 2011 1:00 am

A few questions for you VLAD.

1. Last year the ratings had a max (I think 110) and the Tendencies were at 225. Was that your doing or is that just what the max is. The reason I ask is because I want to make sure that we are able to have a higher simmed Blocks Per Game average for the players and @ 110, I didn't see anyone over 2.5 blocks per game. Is this something you can look into?

Re: [Tool] [In Development] REDitor FireJam

Thu Dec 22, 2011 8:02 am

hey dood i just joined and i have really no idea about rededitor and this fire jam i saw a comment about having to pay for it if so how much ???
Thanks


-Rob
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