Albys Realistic Roster v7.3 (Opening Season) released!

A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Serginius on Fri Jan 20, 2012 7:48 am

It's possible to have a version without the "extra" players on Free Agency? I hate when random teams sign them on association mode

In 1.2 I deleted them manually but now it's no longer possible

Thanks!
Serginius
 
Posts: 16
Joined: Tue Oct 13, 2009 1:28 am
Location: Spain

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby intruda on Fri Jan 20, 2012 7:54 am

Albys wrote:
intruda wrote:From what I noticed after 3 games.
Cpu offensive rebounds are very high, they also grab every loose ball(tip rebound, deflections).
Im getting a pass delay now for some reason. (worst then before)
Cant consistently make open shots with great/good shooters.
Extremely easy to enter the paint.
Cpu holds the ball until the last 6 seconds almost every play.
PF randomly start dribbling around the 3pt/mid range area like a good ball handler(J.Smith, D. West, C.Bosh).
Backing down players result in a cpu steal animation no matter the defender attributes.
Cpu gets alot of foul calls downlow. Mine are either blocked, stolen, are some contested shot animation(where there should be a foul call)
Cpu second chance shots are high results of the high offensive boards.

My matchups were
Orlando vs ATL
Memphis vs Indiana
Bulls vs Heat

Will do further testing.


Have you living roster OFF?
And loaded RR 1.3 and RR sldiers before playing?


Yes sir. Found the issue out with my grizz vs pacers matchup. I had real% on, that was brutal. My shooting is a combination of some new releases. But with real% off, its still hard shooting off pick&rolls and using L2 shotstick combo. Both r.gay and oj shot 30% and most where open looks.

Image

Uploaded with ImageShack.us
Image

Uploaded with ImageShack.us
Image

Uploaded with ImageShack.us
Image

Uploaded with ImageShack.us

Probably my biggest issue is the cpu off rebounds, and them grabbing every loose ball like magnets.
intruda
 
Posts: 338
Joined: Tue May 12, 2009 10:41 am

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 8:21 am

Intruda, for % shots i think you need patience, soon will be better. :wink:
For Cpu RO, put slider cpu to 50 and cpu hustle to 45.
I play with Real % off, i think is better. Play another games and i think will be better for your grizzlies... :wink:
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 8:23 am

Onisak wrote:Damn on my first association with the RR 1.3 Durant and Westbrook got injured in the first 4 games... Now I am considering restarting association, OKC without Durant and Westbrook is worse than the wizards :). Just needed to vent :).


No no, don't worry, be happy!
Make Reggie Jackson a new star, before RW 's return! :D
It's a long season, no panic please!
:mrgreen:
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby FilPedro74 on Fri Jan 20, 2012 8:30 am

Custom team colors in next version? It would make your rosters perfect Albys!
FilPedro74
 
Posts: 98
Joined: Sat Dec 31, 2011 7:59 am

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Onisak on Fri Jan 20, 2012 8:31 am

:) :mrgreen:
User avatar
Onisak
 
Posts: 1005
Joined: Fri Jan 23, 2009 6:35 pm
Location: Slovenia, Kranj

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 8:47 am

Albys wrote:
alleb anehtam mendoza wrote:
Leftos wrote:I'm guessing that the game requires the slots around Player ID 1027 (the one MyPlayer is at in a save) to be free, but Albys has filled them with Free Agents such as Allen Iverson and Yao Ming. I'll try and see if deleting some free agents fixes that.

EDIT: Yeah, deleting some free agents around that ID made the roster work. I don't know if his roster has too many players or if those free agents can just be moved to other IDs. I don't have time to test that today, so I guess Albys or somebody else should check.


FIX

you just need to change PLYTYPE of the created players all players who have 5 plytype just need to change to 4..
i just did it earlier and name bug fix ^_^


Uhm, tried and don't work.
name player in My player mode have a bug.
And also when you will create a new player...

If someone will help me i return from Hell! :D



Okay, i solved a bug. :cool:
No more problem with My Player name or create a player name.
Tomorrow i will release this little update (RR 1.4).
And continue update shoes, accessories, tendencies and overall...
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 8:49 am

FilPedro74 wrote:Custom team colors in next version? It would make your rosters perfect Albys!


Yes, if not in RR 1.4 surely on RR 1.5.
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 8:52 am

Leftos wrote:Last time I'm restarting my Association to have your latest awesome roster Alby! This is a warning! Do not give me another reason to start all over!

:D

Congrats man, the feature list is awesome. I don't mind letting my 2-5 record go to waste. That's just 3 days of NBA 2K12 lost anyway. :P

:D
No more reason to stop your association until at least... RR 2. :D

Thanks Leftos for your work/suggestions on my thread.... :wink:
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 8:53 am

tjangel07 wrote:Albys do you know the trick where you bump up the dunk attribute to 85 then change the dunk package to a new one?

You can also bump it down to the original rating and still keep the dunk package.

I love your new roster by the way. I just want to help you make it better.


Thanks for tip! (Y)
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby RR on Fri Jan 20, 2012 9:08 am

Man, you should make a partnership with Lagoa for those head-bands/gears colors.
User avatar
RR
 
Posts: 369
Joined: Sun Feb 24, 2008 1:02 pm

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 9:12 am

For those don't like have Roy, Yao and some other good FA in association mode, the remedy is not delete players.
I agree with Rashidi, this is a best method:

Leftos wrote:Radishi had a hint about the players staying abroad. In order not to lose their ratings completely.

INTERNATIONAL PLAYER POLICY
Due to the lockout many players decided to play abroad this season. Some players have out-clauses in their contracts to return at any time, others do not. Four quality players signed in China and do not have out-clauses but are free to rejoin the NBA after the Chinese season ends in late February/early March. Rather than reduce all of these players to 25 rating I have decided it best to reduce only their Stamina & Durability ratings to 25 in the interim. That should lower their overall ratings enough to prevent them from playing prominent roles if signed, and keep their court time to an absolute bare minimum. When the players re-join the NBA, a player can manually alter their Stamina/Durability ratings during an Association mode (and can likewise adjust all International players when they get to the Off-season of their respective Associations). I will also apply this policy to free agent Jeff Green, who is out for the season after his heart surgery.
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby theyano! on Fri Jan 20, 2012 9:36 am

RR wrote:Man, you should make a partnership with Lagoa for those head-bands/gears colors.


+1 (Y)
theyano!
 
Posts: 45
Joined: Wed Jan 04, 2012 11:21 am
Location: Philippines

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby FilPedro74 on Fri Jan 20, 2012 9:40 am

theyano! wrote:
RR wrote:Man, you should make a partnership with Lagoa for those head-bands/gears colors.


+1 (Y)

+2
FilPedro74
 
Posts: 98
Joined: Sat Dec 31, 2011 7:59 am

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Leftos on Fri Jan 20, 2012 10:10 am

Albys wrote:
Leftos wrote:Last time I'm restarting my Association to have your latest awesome roster Alby! This is a warning! Do not give me another reason to start all over!

:D

Congrats man, the feature list is awesome. I don't mind letting my 2-5 record go to waste. That's just 3 days of NBA 2K12 lost anyway. :P

:D
No more reason to stop your association until at least... RR 2. :D

Thanks Leftos for your work/suggestions on my thread.... :wink:


No problem Albys, I love your roster and it's the one I've been using since you came out with it this year, so I'm more than happy to help you, and the community in consequence.
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
User avatar
Leftos
I'm The Pipeline, The Pipeline Is Me
NBA 2K Developer
 
Posts: 5223
Joined: Sun Jun 07, 2009 7:44 am
Location: Novato, CA, USA

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby AcE_ on Fri Jan 20, 2012 1:10 pm

thanks for this! everything works great! no AI making a bunch of threes. but why do you recommend turning off Living Roster? I didn't notice any difference with it on.
AcE_
 
Posts: 39
Joined: Mon Jul 04, 2011 11:26 am

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Nenhoz on Fri Jan 20, 2012 2:26 pm

Albys wrote:For those don't like have Roy, Yao and some other good FA in association mode, the remedy is not delete players.
I agree with Rashidi, this is a best method:

Leftos wrote:Radishi had a hint about the players staying abroad. In order not to lose their ratings completely.

INTERNATIONAL PLAYER POLICY
Due to the lockout many players decided to play abroad this season. Some players have out-clauses in their contracts to return at any time, others do not. Four quality players signed in China and do not have out-clauses but are free to rejoin the NBA after the Chinese season ends in late February/early March. Rather than reduce all of these players to 25 rating I have decided it best to reduce only their Stamina & Durability ratings to 25 in the interim. That should lower their overall ratings enough to prevent them from playing prominent roles if signed, and keep their court time to an absolute bare minimum. When the players re-join the NBA, a player can manually alter their Stamina/Durability ratings during an Association mode (and can likewise adjust all International players when they get to the Off-season of their respective Associations). I will also apply this policy to free agent Jeff Green, who is out for the season after his heart surgery.


Or download REDitor free version, open the roster in it, find the player you don't want in your association and change his PlType to 1 and IsFA to 0. The player is now hidden when you load the roster next time. This is what I did. :cool:
User avatar
Nenhoz
 
Posts: 23
Joined: Mon Jan 09, 2012 11:07 pm

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Rhenel_04 on Fri Jan 20, 2012 3:01 pm

dude why is rick adelman of wolves have black arm and also barrack obamma is the coach of the blazers not nate mcmillan. how to fix this?
Image
User avatar
Rhenel_04
 
Posts: 239
Joined: Mon Apr 05, 2010 6:05 am

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Infernales on Fri Jan 20, 2012 5:30 pm

Rhenel_04 wrote:dude why is rick adelman of wolves have black arm and also barrack obamma is the coach of the blazers not nate mcmillan. how to fix this?


LOL....this just made my afternoon...lol

Anyway, Good job Albys! but for now I'm stuck with your version 1.2...Got two association mode going with Bulls and Clippers so I'm too lazy do it all over again.
Maybe I'll wait for the revised 1.3 tomorrow and start association with the Sixers :)
Again, thank you for Roster!
User avatar
Infernales
 
Posts: 349
Joined: Fri Mar 18, 2011 5:51 pm
Location: Philly-Philly-Philly Baby!

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby carmelo on Fri Jan 20, 2012 8:08 pm

Many many wrong portraits!!!
User avatar
carmelo
 
Posts: 191
Joined: Mon Dec 04, 2006 1:56 am
Location: Hellas

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 9:50 pm

carmelo wrote:Many many wrong portraits!!!


I think you need download this portraits patch (UTP portraits patch v.3 for Albys RR 1.3):
http://www.mediafire.com/?k71rqbbez6xd41j
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby ianchad on Fri Jan 20, 2012 10:43 pm

Albys wrote:
carmelo wrote:Many many wrong portraits!!!


I think you need download this portraits patch (UTP portraits patch v.3 for Albys RR 1.3):
http://www.mediafire.com/?k71rqbbez6xd41j


when will the next update release ?
hope will 1.4 have corrected team color.

sorry for my bad english
ianchad
 
Posts: 34
Joined: Sat Jun 04, 2011 6:06 pm

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby Albys on Fri Jan 20, 2012 10:57 pm

ianchad wrote:when will the next update release ?
hope will 1.4 have corrected team color.

sorry for my bad english


"Ianchad from Heaven" :twisted: , my lovely friend, your grid ( viewtopic.php?f=142&t=84529 ) is good for this ?
Who's maked?
if you want to support my works (Realistic Roster and gameplay):
Image
User avatar
Albys
The Roster Father
Contributor
 
Posts: 3052
Joined: Tue Feb 13, 2007 6:12 am
Location: Italia

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby ianchad on Fri Jan 20, 2012 11:02 pm

saint did that can you put it in your 1.4 albys my friend.
i'm sorry albys :) :bowdown: :bowdown2:
ianchad
 
Posts: 34
Joined: Sat Jun 04, 2011 6:06 pm

Re: Albys RR 1.3 "Albys go to Hell!" version released!

Postby carmelo on Sat Jan 21, 2012 12:04 am

Albys wrote:
carmelo wrote:Many many wrong portraits!!!


I think you need download this portraits patch (UTP portraits patch v.3 for Albys RR 1.3):
http://www.mediafire.com/?k71rqbbez6xd41j


Sometimes I use official roster. Is this portraits patch compatible with 2k rosters?
User avatar
carmelo
 
Posts: 191
Joined: Mon Dec 04, 2006 1:56 am
Location: Hellas

PreviousNext

Return to NBA 2K12 Modding

Who is online

Users browsing this forum: No registered users and 1 guest