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Re: SJ1414 farewell shadow ^^

Sun May 06, 2012 3:08 am

Using Leftos superglobal codename moose V2.7

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here's the value
Lighting 1: 414866BF -0.88254
Lighting 2: 58CA223F 0.6329
Lighting 3: 6666663F 0.89
Lighting 4: 1F856B3F 0.92
Lighting 5: 8716593D 0.053
Lighting 6: 13B875BD -0.05999

hope you guys like my Final shadow mod :D

Re: SJ1414 farewell shadow ^^

Mon May 07, 2012 3:27 am

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Re: SJ1414 new hex value ^^ new lighting value in global dat

Tue May 08, 2012 7:13 pm

new lighting value edited in hex... here's the preview

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using this values:
Lighting 1: 08AC5CBF -0.862
Lighting 2: B4C8263F 0.6515
Lighting 3: 1D5A443F 0.767
Lighting 4: 6666663F 0.9
Lighting 5: 8A8EE43C 0.0279
Lighting 6: B919AEBD -0.08501

Re: SJ1414 new hex value ^^ new lighting value in global dat

Tue May 08, 2012 9:26 pm

oh my, very nice, some images does have a grainy look, but color contrast looks amazing.... ps by the way, where did you get that boozer with the finger straps?

Re: SJ1414 new hex value ^^ new lighting value in global dat

Tue May 08, 2012 10:10 pm

seanjohn1414 wrote:new lighting value edited in hex... here's the preview

Image
EDIT by Leftos: Please do not quote more than one image.

using this values:
Lighting 1: 08AC5CBF -0.862
Lighting 2: B4C8263F 0.6515
Lighting 3: 1D5A443F 0.767
Lighting 4: 6666663F 0.9
Lighting 5: 8A8EE43C 0.0279
Lighting 6: B919AEBD -0.08501


The arms look more like they did in 2k11,love it.Did you find the values? also please start uploading the global instead of listing values.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Tue May 08, 2012 10:14 pm

I've asked SJ to give me the original values of the new ones he says he found so that I can add them to the Global Editor.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Tue May 08, 2012 10:50 pm

Leftos wrote:I've asked SJ to give me the original values of the new ones he says he found so that I can add them to the Global Editor.

did you ever get the full floor reflection hex location too?

Re: SJ1414 new hex value ^^ new lighting value in global dat

Tue May 08, 2012 11:02 pm

Nope. tatlopuyo said he was randomly changing hex values, and by the time he saw the result in-game, he had forgotten what he had changed.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 2:06 am

@Leftos: i just send the original values via PM.. :D :D

mlp111 wrote:oh my, very nice, some images does have a grainy look, but color contrast looks amazing.... ps by the way, where did you get that boozer with the finger straps?

i just google it.. and for the hand strap.. i just edit it by myself coz no one release boozer with a handstrap...

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 3:29 am

seanjohn1414 wrote:@Leftos: i just send the original values via PM.. :D :D

mlp111 wrote:oh my, very nice, some images does have a grainy look, but color contrast looks amazing.... ps by the way, where did you get that boozer with the finger straps?

i just google it.. and for the hand strap.. i just edit it by myself coz no one release boozer with a hand-strap...

amazing new hex colors, not grainy looking at all on my tv, so disregard that statement, do you mind sharing your boozer arm textures, i'm horrible with editing anything like that

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 4:01 am

seanjohn1414 wrote:new lighting value edited in hex... here's the preview

using this values:
Lighting 1: 08AC5CBF -0.862
Lighting 2: B4C8263F 0.6515
Lighting 3: 1D5A443F 0.767
Lighting 4: 6666663F 0.9
Lighting 5: 8A8EE43C 0.0279
Lighting 6: B919AEBD -0.08501


OK, so, I'm confused....what do you mean by new hex value/lighting value? Because in this it's still only 6 values...so you have like 7 0r 8 values? Or is this just another different combination for those 6 values only?

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 4:27 am

Bro, there's a problem with this values together with the progressive sweat v5, there's a white thing on player's shoulder popping out.. btw good try bro. And one thing as far as hex values like johndoe22 did, the digits must be like 10digits on each lighting parameters.



This is johndoe's values from his global released before:
Lighting 1: 43543257 1.96075E+14
Lighting 2: 4F524C44 817.2861
Lighting 3: 00000000 0
Lighting 4: 00101000 1.475108E-39
Lighting 5: 4F524C44 817.2861
Lighting 6: 5F524F57 2.279527E+14

This is the real HEX as far as i know.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 5:02 am

chicagoRAW wrote:
seanjohn1414 wrote:new lighting value edited in hex... here's the preview

using this values:
Lighting 1: 08AC5CBF -0.862
Lighting 2: B4C8263F 0.6515
Lighting 3: 1D5A443F 0.767
Lighting 4: 6666663F 0.9
Lighting 5: 8A8EE43C 0.0279
Lighting 6: B919AEBD -0.08501


OK, so, I'm confused....what do you mean by new hex value/lighting value? Because in this it's still only 6 values...so you have like 7 0r 8 values? Or is this just another different combination for those 6 values only?


There's more values. He's sent a whole bunch to me via PM, but we have to find out which of them actually do anything.
Kool `em wrote:Bro, there's a problem with this values together with the progressive sweat v5, there's a white thing on player's shoulder popping out.. btw good try bro. And one thing as far as hex values like johndoe22 did, the digits must be like 10digits on each lighting parameters.



This is johndoe's values from his global released before:
Lighting 1: 43543257 1.96075E+14
Lighting 2: 4F524C44 817.2861
Lighting 3: 00000000 0
Lighting 4: 00101000 1.475108E-39
Lighting 5: 4F524C44 817.2861
Lighting 6: 5F524F57 2.279527E+14

This is the real HEX as far as i know.


As far as I know, JohnDoe hasn't released an NBA 2K12 global. These values seem nothing like lighting values. The first one is close to 10^14. If you opened a 2K11 global in the 2K12 Global Editor, it doesn't work. Trust me. The values are at different offsets, and what you're seeing is whatever the editor read at 2K12's offsets but in a 2K11 global. It could be reading part of a texture for all we know, or some other data. Definitely not lighting values. If you try to apply these values to 2K12, I'm sure the result would be crazy.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 5:33 am

here's some you guys may try..this is from my research from before..hope it helps..

00 00 80 BF 00 00 00 40- add shine to player faces during replay


E4 38 0E 3F 00 00 80 3F - research for this value more...
110x


CD CC 4C 3F CD CC CC 3E - skins on replay
33x


9A 99 19 3E 00 00 80 3E - player shine/shadow
101x

00 00 00 00 00 00 00 3f


00 00 80 3F CD CC 4C 3F - significant in gameplay but doesnt effect rose/deng skintones



00 00 80 3F 00 00 00 00 51 - effects eye
72x


00 00 00 40 00 00 80 BF - a lot of effects especially to hairs eyes and skintones of boozers
218x


00 00 80 3F 33 33 33 3F - gameplay lighting
43x



66 66 E6 3F 58 55 D5 3F - skintones of rose and others in game
34x


66 66 A6 3F 6F 12 83 3D -
52x


CD CC CC 3E 00 00 40 BF
24x

Re: SJ1414 farewell shadow ^^

Wed May 09, 2012 4:20 pm

seanjohn1414 wrote:Image

hey seanjohn1414 can you post ur handwrap..im liking it. :cheeky: TIA

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 6:19 pm

Kool `em wrote:Bro, there's a problem with this values together with the progressive sweat v5, there's a white thing on player's shoulder popping out.. btw good try bro. And one thing as far as hex values like johndoe22 did, the digits must be like 10digits on each lighting parameters.



This is johndoe's values from his global released before:
Lighting 1: 43543257 1.96075E+14
Lighting 2: 4F524C44 817.2861
Lighting 3: 00000000 0
Lighting 4: 00101000 1.475108E-39
Lighting 5: 4F524C44 817.2861
Lighting 6: 5F524F57 2.279527E+14

This is the real HEX as far as i know.

mmm.. i dont know but i dont have a white thinkg in the shoulders of the players... i combined the values in Leftos tools and the values i edited using hex in global data... here's my value using Leftos tool. im currently using it in my global..

Lighting 1: EC5178BF -0.9700000286
Lighting 2: 3C4E213F 0.6301000118
Lighting 3: 6666663F 0.8999999762
Lighting 4: 4E28803F 1.001230001
Lighting 5: B37B723B 3.700000001E-003
Lighting 6: 1B2FDD3C 2.70000007E-002

*NOTE... i dont know what will be the outcome if you try thia in other global.. coz in my global i edited some hex in global data...

Leftos, hehe sorry bro im just beginning to study how to edit hex.. :D :D thats why i put the values in different order and in no pairs LOL my bad :D :D

tatlopuyo, hey tol :D :D thnx for the explanation of each values :D :D we're almost search the same values but i dont know how many time it will be repeated because theres a lot of them

dhijay23 about the handwrap, i just edit the body of boozer using photoshop and put a handwrap in his arm :D :D BTW the boozer that im using is from EGS2K and BryntEric.. but if you want to try my edited boozer, here's the link...

http://www.mediafire.com/?h8ewo3th46rj61n

and is you want to try my global here's the link... it combines three super globals.. thanks to Leftos, El Granada and Kool'Em.....
its not complete coz im not finish editing the hex values search by Tatlopuyo...

http://www.mediafire.com/?u7s9fcqocpm87gh

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 6:47 pm

seanjohn1414 wrote:
dhijay23 about the handwrap, i just edit the body of boozer using photoshop and put a handwrap in his arm :D :D BTW the boozer that im using is from EGS2K and BryntEric.. but if you want to try my edited boozer, here's the link...

http://www.mediafire.com/?h8ewo3th46rj61n

Thanks.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 9:35 pm

I tried your latest values with the unedited post-patch global (only progressive sweat was imported) and the result is very nice:
Image

The problem is, it makes my framerate drop considerably. I have a powerful pc but still.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 10:26 pm

@Leftos, okay bro my bad but i didnt say/mean that johndoe22 released a nba2k12 global, i just applied the values from 2k11 to 2k12 global editor, i thought its all the same..LOL! thanks for correcting it bro.. :)

@seanjohn1414, thanks for the new values bro gonna try it out. btw love that boozer uve edited bro. (Y)

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 11:26 pm

nuhmete wrote:I tried your latest values with the unedited post-patch global (only progressive sweat was imported) and the result is very nice:
Image

The problem is, it makes my framerate drop considerably. I have a powerful pc but still.

i dont know why but mine is still running smoothly...

Kool `em wrote:@seanjohn1414, thanks for the new values bro gonna try it out. btw love that boozer uve edited bro. (Y)

thnx pre :D :D

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 11:45 pm

You want values? Oh, you'll get values. You'll get LOADS of values.

NBA 2K12 Global Editor v0.5 has been released!

Combining the research of tatlopuyo and seanjohn1414 I have finally made a new version with 25, yes you read it right, 25 different lighting parameters for you to mess around with!

GET CRACKIN'!

viewtopic.php?f=143&t=85230

Re: SJ1414 new hex value ^^ new lighting value in global dat

Wed May 09, 2012 11:54 pm

Leftos wrote:You want values? Oh, you'll get values. You'll get LOADS of values.

NBA 2K12 Global Editor v0.5 has been released!

Combining the research of tatlopuyo and seanjohn1414 I have finally made a new version with 25, yes you read it right, 25 different lighting parameters for you to mess around with!

GET CRACKIN'!

viewtopic.php?f=143&t=85230

yahoo!!!!! :bowdown2: :bowdown2: :bowdown2:

Re: SJ1414 new hex value ^^ new lighting value in global dat

Thu May 10, 2012 1:39 am

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Uploaded with ImageShack.us
:crazyeyes:

Re: SJ1414 new hex value ^^ new lighting value in global dat

Thu May 10, 2012 1:57 am

well done but i really hate the sweat in 2k12 hahaha.

Re: SJ1414 new hex value ^^ new lighting value in global dat

Thu May 10, 2012 2:02 am

hahaha :D :D there's no choice pre eh.. just go with the flow nlang ika nga nila :D :D
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