Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

A hub for everything related to NBA 2K11 modding. Releases, previews, requests, and other modding discussion belongs here.
Topic locked

Re: REDitor II (Current Release 9)

Sat May 21, 2011 10:46 pm

Hey Vlad are you gonna release a version where we can edit the socks color please

Re: REDitor II (Current Release 9)

Tue May 24, 2011 5:28 pm

Sir Vlad, why can't I edit the other categories in REDitor?

Re: REDitor II (Current Release 9)

Wed May 25, 2011 8:46 pm

How can I change the dunkers in the dunk contest`? Every time I do, I get somekind of random name and when I choose him, game shuts down.

(ex. Kobe for Jameer Nelson)

Re: REDitor II (Current Release 9)

Thu May 26, 2011 11:44 am

how to disable my antivirus bro the Windows Security Center?pls help me i cant really use the Reditor for now

Re: REDitor II (Current Release 9)

Fri May 27, 2011 4:20 am

I've read through the thread, and seems like there have been some very nice additions since early on. Didn't see what I was looking for however, maybe I overlooked it.

Has the ability to give your players a intro animation (ala Lebron Chalk Toss, D-12 Superman, Vince Carter chinup on the rim, etc) an option now?

If so, which version.

Thanks for your hard work.

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Thu Jun 02, 2011 12:13 pm

Is there a way I can edit existing player's tats?

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Thu Jun 02, 2011 12:34 pm

Zasnow42 wrote:Is there a way I can edit existing player's tats?

it's in the cyberface's arm textures

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Thu Jun 02, 2011 2:20 pm

So for example, I can use Allen Iversons tats on another player?

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Thu Jun 02, 2011 2:44 pm

Zasnow42 wrote:So for example, I can use Allen Iversons tats on another player?

yes just export the arm textures and import it to that player

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Fri Jun 03, 2011 11:02 am

Once you change the logos in the logo.iff....how do you assign them to the appropriate team in the roster file...

I'm trying to do it with the NCAA Project.

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Fri Jun 03, 2011 12:22 pm

GS6CAR7 wrote:
Zasnow42 wrote:So for example, I can use Allen Iversons tats on another player?

yes just export the arm textures and import it to that player



What the abbreviation for the textures? I don't understand a few of the abbreviations.

Re: REDitor II (Current Release 9)

Fri Jun 03, 2011 1:06 pm

wtferrell wrote:I've read through the thread, and seems like there have been some very nice additions since early on. Didn't see what I was looking for however, maybe I overlooked it.

Has the ability to give your players a intro animation (ala Lebron Chalk Toss, D-12 Superman, Vince Carter chinup on the rim, etc) an option now?

If so, which version.

Thanks for your hard work.


Anybody?

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Fri Jun 03, 2011 1:54 pm

That would be sick

Re: REDitor II (Current Release 9)

Fri Jun 03, 2011 2:03 pm

wtferrell wrote:
wtferrell wrote:I've read through the thread, and seems like there have been some very nice additions since early on. Didn't see what I was looking for however, maybe I overlooked it.

Has the ability to give your players a intro animation (ala Lebron Chalk Toss, D-12 Superman, Vince Carter chinup on the rim, etc) an option now?

If so, which version.

Thanks for your hard work.


Anybody?


I dont think there is a value to change, the game just recognizes the player in that slot of the roster I believe.....unless Vlad found something I dont know about

Re: REDitor II (Current Release 9)

Fri Jun 03, 2011 2:31 pm

JaoSming wrote:
wtferrell wrote:
wtferrell wrote:I've read through the thread, and seems like there have been some very nice additions since early on. Didn't see what I was looking for however, maybe I overlooked it.

Has the ability to give your players a intro animation (ala Lebron Chalk Toss, D-12 Superman, Vince Carter chinup on the rim, etc) an option now?

If so, which version.

Thanks for your hard work.


Anybody?


I dont think there is a value to change, the game just recognizes the player in that slot of the roster I believe.....unless Vlad found something I dont know about


Can you answer my question about the logos...Once I change them in the logo.iff How do I assign them to the appropriate teams.

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Fri Jun 03, 2011 11:29 pm

my changing the logoID in the teams and uniforms tab

there is no correlation between the iff files and the roster, so replace logos you already know the number to, like CAT logos

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Sun Jun 05, 2011 2:40 am

I'm new on the REDitor thing, how does it work? anyone help please. :D :applaud: :?:

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Mon Jun 06, 2011 6:50 am

Hey there,

Somebody reported this bug before: When I edit an association and load the edited file ingame, the created players (i.e. rookies) lose the first letter of their first and last name (like "Michael Miller" --> "ichael iller"). When I reopen the file in reditor, the names of the players are all gone completely. What I did: I assigned a new CF and portrait to a drafted player and changed his GenericF to 0. Please look into it. Shouldn't be too hard to debug. I work in IT development myself (C#/WPF and Smalltalk application programming), so if you need any further info and testing, I'd be happy to help.
Last edited by debiler on Mon Jun 06, 2011 5:25 pm, edited 2 times in total.

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Mon Jun 06, 2011 11:01 am

Vlad, sorry if this has been asked, but what is the time table for the 360 version of this? I am interested in putting the D-League into my game. I have all of the ratings ready to go.

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Mon Jun 06, 2011 3:48 pm

DCAllAmerican wrote:Vlad, sorry if this has been asked, but what is the time table for the 360 version of this? I am interested in putting the D-League into my game. I have all of the ratings ready to go.

it will be end june or in july , if you have any questions about the 360 set you can ask me here or over at O,S, (hokupguy) ... I have been assting him with the 360 set. Vlad is swaped with school right now and i was in and out of the hospital so it is very behind...

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Mon Jun 06, 2011 10:06 pm

LOL I am banned from OS. I can't post over there any more. Damn. I saw your thread, I had questions but I can't ask them over there.

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Tue Jun 07, 2011 1:16 am

DCAllAmerican wrote:LOL I am banned from OS. I can't post over there any more. Damn. I saw your thread, I had questions but I can't ask them over there.

Wow that sucks for you, will feel free to ask me here what ever questions you got. PM might be the best route..

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Wed Jun 08, 2011 4:14 am

Yo guys, so how do I edit the Heat's red jersey accessory color? I want to make it white. When I choose that jersey, I want the players that have accessories with the team color on them, to wear white sleeves, white headbands etc, when they wear the red jersey. You know, like in the finals.

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Wed Jun 08, 2011 7:59 am

unforms tab, one of the hex colors controls it, look in the help menu, tutorials, general editing tutorial to figure out which column to edit

Re: [Tool] Roster Editor - REDitor II (Current Release 9)

Wed Jun 08, 2011 8:20 am

Tried it there are millions of ID's in my ROS file, it's impossible to find out which one to change. Tutorials are also useless for this, they don't say which ID controls what. Can't find a ROS map anywhere :(
Topic locked