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A hub for everything related to NBA 2K11 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 11:59 am

Which .dds files should I replace if I want to integrate it into my pre-existing global (for personal use)?

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 12:23 pm

thank you for the new shadow mod xxx (xbox 360 skin) john.. its perfect for my monitor(LCD).. i love it! for my own opinion the way the lightning reflect the crowd and players looks real! its like im watching while playing.. with your previous work, the crowd is more darker than the players..im not saying that you didnt do a great job, its just it didnt match with my monitor, and its unrealistic.. like i said a while ago, your present work its just perfect! and i hope that you keep doing whats your doing...

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 1:09 pm

any fps drop on shadow mod xxx?

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 2:05 pm

washbuRn wrote:thank you for the new shadow mod xxx (xbox 360 skin) john.. its perfect for my monitor(LCD).. i love it! for my own opinion the way the lightning reflect the crowd and players looks real! its like im watching while playing.. with your previous work, the crowd is more darker than the players..im not saying that you didnt do a great job, its just it didnt match with my monitor, and its unrealistic.. like i said a while ago, your present work its just perfect! and i hope that you keep doing whats your doing...


Thanks, I know there were some people who still like shadow mod 3 over shadow mod 8. So I just wanted to give them a better option.

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 2:08 pm

-JJ-, - brother, so your saying.. you use my global (W/c has JD's shadowmod 8 ) then used the ENB files which is packaged for shadowmod xxx ultra .. so, that means you excluded the global file that contains the new SHADOW MOD XXX.... so your typically just using the PHOTO MOD UPDATE.. am I right?

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 3:47 pm

Image
current shadow mod, photomod, (my pallette) +colorsaturationday=0
Image
colorsaturationday=1
Image
colorsaturationday=0
Image
colorsaturationday=1

GREAT SHADOWMOD!!!! :bowdown2: :bowdown2: :bowdown2: thanks Johndoe22, hope it doesnt have crashes :D

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 4:07 pm

papubino wrote:
GREAT SHADOWMOD!!!! :bowdown2: :bowdown2: :bowdown2: thanks Johndoe22, hope it doesnt have crashes :D


wow, thanks. Im glad you enjoy the new shadow mod.

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 4:38 pm

johndoe22 wrote:
papubino wrote:
GREAT SHADOWMOD!!!! :bowdown2: :bowdown2: :bowdown2: thanks Johndoe22, hope it doesnt have crashes :D


wow, thanks. Im glad you enjoy the new shadow mod.

Image
:applaud: according to MJ "it tastes GOOD!"..30 mins later still no crashes, hope you will release the hold soon for the patchers to mod their global for acc :D

Re: PHOTO MOD Ultra 6 + Shadow Mod 9 *DEMO GLOBAL* RELEASED

Sat Dec 04, 2010 4:40 pm

Anmino wrote:Is there any way on how can I fix crashing of the game?It will not crash if I will RUN AS ADMIN, BUT in doing these way, I can't take screen shots and videos using XFIRE anymore. It's only my own observation though. RUN AS ADMIN (NBA 2K11)=Can't TAKE screen shots in XFIRE.



As i said earlier in thread there is a conflict with enbseries photo mods an xfire.
It will cause game to crash if xfire is running.

So need to use fraps for screenshots or not use the enbseries photo mods.

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sat Dec 04, 2010 5:27 pm

I'm using Ricoy's GLOBAL with Shadow Mod XXX. When I checked my Association, this is what I've found. how to fix this please?

Image

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 12:23 am

great work but useless without ricoy global in it

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 12:31 am

@Anmino:

Man you can't use Ricoy's global and shadowmod XXX at the same time, its impossible, because there are two diferent global files... :)

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 12:55 am

Onisak wrote:@Anmino:

Man you can't use Ricoy's global and shadowmod XXX at the same time, its impossible, because there are two diferent global files... :)


Just doing some experiments, but I think I can use Ricoy's Global with PHOTO MOD ULTRA III right?

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 12:58 am

papubino wrote:Image
current shadow mod, photomod, (my pallette) +colorsaturationday=0
Image
colorsaturationday=1


Where did you get your sleeves? Is it from Ricoy's Global?

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 1:56 am

Where did you get your sleeves? Is it from Ricoy's Global?[/quote]

it's the default of the latest shadowmod which is XXX (meaning its JD22's global)

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 2:45 am

Onisak wrote:@Anmino:

Man you can't use Ricoy's global and shadowmod XXX at the same time, its impossible, because there are two diferent global files... :)


Hmm. Even if I will use Shadow MOD XXX with its Global file still the same. I can still see the black shadow on jerseys in my Association.
papubino wrote:Where did you get your sleeves? Is it from Ricoy's Global?


it's the default of the latest shadowmod which is XXX (meaning its JD22's global)[/quote]

Thank bud. I figured it out. So I need to wear those sleeves to all players if I want to see those sleeves, I thought it will automatically change their default sleeves when I will use the Shadow MOD XXX..

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 4:20 am

Ricoy wrote:-JJ-, - brother, so your saying.. you use my global (W/c has JD's shadowmod 8 ) then used the ENB files which is packaged for shadowmod xxx ultra .. so, that means you excluded the global file that contains the new SHADOW MOD XXX.... so your typically just using the PHOTO MOD UPDATE.. am I right?

Exactly! Previously (with photo mod 4 + your global) the red color was dominating a lot (I mean everywhere - on courts, jerseys, etc.), but now with ENB files from shadowmod xxx ultra and your global it is just amazing!

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 4:23 am

[quote="Anmino"]I'm using Ricoy's GLOBAL with Shadow Mod XXX. When I checked my Association, this is what I've found. how to fix this please?

This is the only glitch that I've came across in such combination (ENB files from shadow mod xxx ultra + ricoy's global), but then again who gives a damn because in game action no such thing evident, except for intro's when locker rooms are shown..

However, I really want to point out that the best thing about such combination (ENB files from shadow mod xxx ultra + ricoy's global) is the preciseness of colors and color glitches where red or any other color dominates where it is not supposed to dominate :D. Here black is clearly black and not gray, and white is white (Y)

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 5:02 am

I want that sharpening effect. Looks good. :crazyeyes:

Re: SHADOW MOD XXX (XBOX 360 skin) RELEASED

Sun Dec 05, 2010 6:49 am

GREAT JOB JOHN DOE :lol: :lol: Im loving the new shadow mod xxx, :bowdown: :bowdown:

Re: Test my Shadow Mod XXX-II - the white player project

Sun Dec 05, 2010 8:38 am

Are you using Ricoy's global in your Shadow mod XXX?

Re: Test my Shadow Mod XXX-II - the white player project

Sun Dec 05, 2010 8:48 am

3 stars and a sun wrote:Are you using Ricoy's global in your Shadow mod XXX?

no, that would be too much perfect

Re: Test my Shadow Mod XXX-II - the white player project

Sun Dec 05, 2010 10:33 am

ok guys im at work so i cant try out the new mod, which is better? shadow mod xxx or shadow modxxx2????

Re: Test my Shadow Mod XXX-II - the white player project

Sun Dec 05, 2010 11:46 am

I just tried it and it looks great! There's just one bit though, the shadows around the neck under the chin looks too intense on some players specially the ones w/o beards. I like how the lighter/medium toned players look on the new shadows, Blake, Barnes, Odom, etc looks phenomenal!

I was gonna post some pics of the quick game I just played, but the game crashed when I was going through the Press book. I'll just post some later on when I play another association.

Re: Test my Shadow Mod XXX-II - the white player project

Sun Dec 05, 2010 11:52 am

aienz2k2 wrote:I just tried it and it looks great! There's just one bit though, the shadows around the neck under the chin looks too intense on some players specially the ones w/o beards. I like how the lighter/medium toned players look on the new shadows, Blake, Barnes, Odom, etc looks phenomenal!

I was gonna post some pics of the quick game I just played, but the game crashed when I was going through the Press book. I'll just post some later on when I play another association.


thanks for the specifics, i will take a note of it
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