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A hub for everything related to NBA 2K11 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 5:35 am

He should absolutely charge for the full version. People are ungrateful.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 6:07 am

thanks for the release (Y) but I can not open the ros files it gime me a error of acces violation over and over again :(

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 6:12 am

sorry vlad I already have read that only 2k10 files works,,,sorry my fault

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 6:42 am

The following errors come up

When I open the program as admin:
Image


When I open a roster file, this the first error that shows up:
Image


And then seconds later the following error comes up repetitively:
Image


I am running Windows Vista x64 bit system. I tried the program on both 2k11 and 2k10 roster files, same errors as above come up.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 7:06 am

Yeah, sorry, i haven't mentioned it before. A standard Vista error.
Has been fixed.

First post link has been updated.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 7:37 am

Yep works perfect for 2k10 files now. (Y)

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 10:04 am

hey vlad i love the progress your making with reditor 2 i cant wait. im especially excited about the individual all time records of players amongst other things thats awesome. do you think it will be possible for us to alter the team schedules so in future associations we can match up with the real nba schedules in the future. just an aidea i think people would like
Last edited by suirad on Mon Nov 08, 2010 11:06 am, edited 1 time in total.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 10:55 am

Would it be possible in the full version to assign different cloth shorts to certain teams? Thanks.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 11:17 am

2kNBA wrote:Would it be possible in the full version to assign different cloth shorts to certain teams? Thanks.

Now that would be a great idea for your future works Vl@d :idea: especially since some of us will do the 90's rosters again this year..
i know it wont be any time soon but definitely something to look into for your future works Vl@d (Y)

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 12:57 pm

Is it possible to assign portraits and cyberfaces to created players added to the main roster with this tool?

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 7:00 pm

hey vlad i love the progress your making with reditor 2 i cant wait. im especially excited about the individual all time records of players amongst other things thats awesome. do you think it will be possible for us to alter the team schedules so in future associations we can match up with the real nba schedules in the future. just an aidea i think people would like

Thx! Can't guarantee, but i'll try to do what i can with schedules after the initial release.

About editing most general features(faces, shorts length, etc.): they will be included to the initial release, i suppose. At least, if no major difficulties happen, while decoding.
Anyway, just follow the changelog. ;)

===============
I'm glad, you like the tool. If you have any suggestion regarding to the already implemented interface, you're welcome to post them here.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 9:55 pm

im hoping this tool will allow us to edit the color of the pregame suits..
i think its set for each player like the team accessories are.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 11:11 pm

im gettin an error when opening the 2k11 roster file..... error says access violation at address.... :(

btw, im using XP SP3

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 11:17 pm

van wrote:im gettin an error when opening the 2k11 roster file..... error says access violation at address.... :(

btw, im using XP SP3

quote, im gettin an error when opening the 2k11 roster file, im using win7 64edit

Re: REDitor II (In Development) (Public Alpha Rlsd)

Mon Nov 08, 2010 11:23 pm

Guys, its because the new editor works only for 2k10 files.. :D Just wait for the real deal

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 1:05 am

im gettin an error when opening the 2k11 roster file..... error says access violation at address.... :(

Oh, cmon, guys... whom did i write the release notes right under the download link for?
And why do you think it's Alpha? :D

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 3:18 am

So, today i've opened NBA 2K11 roster file with REDitor for the first time. :)

Here is a small present for you: the list of all players in the roster (open it with MS Excel or any alternative, as there are 2 Tab-delimited columns in the file).
Btw, there are 9 MJs in the roster. :)
You do not have the required permissions to view the files attached to this post.

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 3:25 am

if you could add a 2nd column to that with the CF ID number that would be a HUGE resource for the community

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 4:43 am

OK, sure, i'll add it in a couple of days...

Btw, just finished with the skills, and it turned out, that the skill, hidden in previous games, has disappeared from the file. ))))

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 12:40 pm

Vl@d Zola Jr. wrote:
im gettin an error when opening the 2k11 roster file..... error says access violation at address.... :(

Oh, cmon, guys... whom did i write the release notes right under the download link for?
And why do you think it's Alpha? :D


oopps! my bad! :mrgreen:

didnt read the release notes.. :|

I assumed that since its version II it will support 2k11 :cheeky:


anyhow, thanks for creating this wonderful tool! (Y) (Y) :)

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 5:03 pm

Vl@d Zola, - can this be used with win7 64-bit?

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 5:05 pm

JaoSming wrote:if you could add a 2nd column to that with the CF ID number that would be a HUGE resource for the community


+1.. (Y)

Re: REDitor II (In Development) (Public Alpha Rlsd)

Tue Nov 09, 2010 10:06 pm

karlopb wrote:Vl@d Zola, - can this be used with win7 64-bit?


Yes it can support 64bit and btw please dont double post :wink:

Re: REDitor II (In Development) (Public Alpha Rlsd)

Wed Nov 10, 2010 2:29 am

Thanks for the Alpha version Vl@d!

Re: REDitor II (In Development) (Public Alpha Rlsd)

Wed Nov 10, 2010 3:59 am

Will this tool show hidden players .iff's and be able to place them in certain teams?
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