Sat Nov 06, 2010 10:13 am
Sat Nov 06, 2010 10:14 am
Lunatic Wolf wrote:Going to release 3 versions of sweat with the new update.
Real Sweat
More Than Real Sweat
Drenchingly Sweaty
Sat Nov 06, 2010 10:33 am
2K11 Lover wrote:Lunatic Wolf wrote:Going to release 3 versions of sweat with the new update.
Real Sweat
More Than Real Sweat
Drenchingly Sweaty
Which of the upcoming versions will correspond to your last version, based on the amount of sweat?
Can't wait to get my hands on the new version, shadow mod 8 is great, but combined with real eyes, real sweat, egcf it's even better.![]()
Sat Nov 06, 2010 10:43 am
Sat Nov 06, 2010 10:50 am
Sat Nov 06, 2010 10:55 am
Sat Nov 06, 2010 11:17 am
Sat Nov 06, 2010 11:20 am
Sat Nov 06, 2010 11:22 am
lostsoulztopdog wrote:Hey guys help me out with this, has anyone noticed that the sweat only shows during cut scenes? and how the game looks much more detailed in the instant replay mode. i put the game in broadcast during manual replay and my players were detailed to the cuts in their muscles..but during gameplay they kinda blur out some details ......why is that? i thought it had to do with depth of field but im starting to think its just like that
Sat Nov 06, 2010 11:47 am
johndoe22 wrote:lostsoulztopdog wrote:Hey guys help me out with this, has anyone noticed that the sweat only shows during cut scenes? and how the game looks much more detailed in the instant replay mode. i put the game in broadcast during manual replay and my players were detailed to the cuts in their muscles..but during gameplay they kinda blur out some details ......why is that? i thought it had to do with depth of field but im starting to think its just like that
thats just the way it is, ive looked deeply into it
Sat Nov 06, 2010 11:57 am
lostsoulztopdog wrote:johndoe22 wrote:lostsoulztopdog wrote:Hey guys help me out with this, has anyone noticed that the sweat only shows during cut scenes? and how the game looks much more detailed in the instant replay mode. i put the game in broadcast during manual replay and my players were detailed to the cuts in their muscles..but during gameplay they kinda blur out some details ......why is that? i thought it had to do with depth of field but im starting to think its just like that
thats just the way it is, ive looked deeply into it
Im guessin that the game ran better without the full details so they only left them for replays ....
Sat Nov 06, 2010 12:21 pm
Sat Nov 06, 2010 12:25 pm
Lunatic Wolf wrote:lostsoulztopdog wrote:johndoe22 wrote:lostsoulztopdog wrote:Hey guys help me out with this, has anyone noticed that the sweat only shows during cut scenes? and how the game looks much more detailed in the instant replay mode. i put the game in broadcast during manual replay and my players were detailed to the cuts in their muscles..but during gameplay they kinda blur out some details ......why is that? i thought it had to do with depth of field but im starting to think its just like that
thats just the way it is, ive looked deeply into it
Im guessin that the game ran better without the full details so they only left them for replays ....
I don't think so. Next time you watch your team, look as see how much muscle definition and sweat you can see from the broadcast view. Not very much. It looks right the way it is.
Sat Nov 06, 2010 12:53 pm
Sat Nov 06, 2010 1:16 pm
Sat Nov 06, 2010 2:21 pm
Sat Nov 06, 2010 4:20 pm
Sat Nov 06, 2010 4:29 pm
Sat Nov 06, 2010 4:44 pm
Sat Nov 06, 2010 5:52 pm
Sat Nov 06, 2010 6:49 pm
Sat Nov 06, 2010 11:58 pm
Sun Nov 07, 2010 12:41 am
Sun Nov 07, 2010 1:04 am
Sun Nov 07, 2010 1:14 am