by ChrisCP3Paul on Tue Nov 19, 2013 8:35 am
^ honestly bro, the only thing I could show you guys that hasn't been shown already is the menu layouts.... I really really like the menu layouts and also all the game modes they got 2K beat on all of that... I think if anything 2K might have added a crapload more cutscenes which suck anyway
I just finished the first quarter of the Rising Star my player mode.... I shot 2 for 20, lol....
uhmmm..... first impression of gameplay, the way the players move feel very familiar to me because I been playing Live since 94, and only started 2K in 2006.... so I really like the way my player moves around the court meaning the guy I control, but the other 9 guys are awkward... but, smoother silkier more in control then 2K players... I still think the way you control your player in Live 10 beats anything out there, even 2K14 next gen.. its just responsive and to the point without being supernatural
the courts look pretty good, barely passable for next gen, but oh my goodness these player models are absolutely horrible, it literally looks like a bunch of clay painted toys running around the court... also they take up NOTICEABLY less floor space than in 2K where the models are a lot bulkier, whether it's the body types or floaty fat jerseys I can't figure out which.... so to me it seems Live's player models are a bit to small, while 2K's are simply too large and they can talk all about body types, but when you give everyone a huge jersey and shorts a 180 pounder will on screen take up as much space as a 250 pounder so it's no difference
