Mr LostSoul wrote:Yeh someone just ripped it from the stream, it wasn't delayed when it was streaming. The ones who streamed said they'd show more tomorrow I believe.
I know this game will have a lot of loose ends, but when people say the ai isn't smart or whatever, I hope they know the games were played on "pro" and "allstar". Probably not a big deal to others, but to me a game isn't truly played until you play on the hardest setting. Doesn't matter what game it is. Just my jist.
Pdub wrote:You can manually bounce pass, alley oops, and lead pass. Gathers are manual, too. I learned this from the game trailers stream which was much better then these videos since two people were playing.
They said the player movement was heavier than 2k14 and harder to move your player around. That could be due to the slower gameplay as well.
Pdub wrote:Well there is a silver lining to the word foundation. Think of it as a building with workers in it. Only problem is the building isn't complete, so only some workers are getting things done because many parts of this building only have the foundation on it instead of a work space.
With that said, the game is functional. Certain areas are lacking polish, and hopefully some of them are cleared up on the day one update.
Looking at what I call the true next gen areas like the halftime report and espn integration and bouncetek, the game shows a lot of promise for the future... again.
It is very important for them not to panic and start from scratch but keep building on the areas that need improvement, while polishing as much as possible.
julsnice wrote:I understand the dude playing wasn't really calling plays, but I saw a LOT of standing around by the AI on offense; I didn't see not 1 dynamic looking play. Even if you're not calling plays manually the AI should be running some sets or at least moving around. I didn't even see CPU run any screens or picks on offense...that's pretty pathetic
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