Right, that's what we were trying to seek answer. The tutorial made by jor1980 seems a bit odd but outstanding. An example like Michael Jordan having an iff file of png1677.iff but his portrait ID is 336. I just don't understand why the numbers are not the same. By looking into the textures present in protrait.iff, it only has texture0 - 999. I can't add portrait for created players on portrait.cdf using the IFF editor. I have created a player with Portr_CF_ID = 3030, but somehow this isn't being added to the original portrait files.
If using pngxxxx.iff (face), how do we edit the portrait (ghost) for created players? I hope someone will be able to enlighten us about this. @Vl@d Zola Jr., thank you sir and you have a very helpful tool.
