Running Plays (Problems)

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Running Plays (Problems)

Postby l3cta on Thu Jan 28, 2010 2:54 am

Hey Guys, am i the only one that got Problems with running plays? i dont mean that simple pick n roll stuff, i got problems with them plays that take more time and passing.me, or the cpu calls a play, i see the playvision, and all of the sudden the play is aborted, players moving out og position, playvision is gone and i need to call it again, or take a ahot when the clock was running down.. its damn anoying me that most of the 3 Point plays are abortet, one of them that work are " Top of the Key Three", but zhis is one of the short plays, just dribble 2 one side and pass it to the sf.. the "run Plays" Slider at coach settings( or however it is called in the English version, i got the german) is at 80, but still the same s..... can anyone help me?
Thx in advance..
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Re: Running Plays (Problems)

Postby SkyLine03LT on Thu Jan 28, 2010 4:01 am

the plays break a lot, I adjusted to that though, they dont break for me no more :0] Some practice will do the trick, believe me
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Re: Running Plays (Problems)

Postby l3cta on Thu Jan 28, 2010 5:56 am

but whats the trick? just adjusting the slider run plays in coach settings? during the time, i played a lotta teams, some are worst then others, even with the same slider settings in the coach settings.. im testing and adjusting for weeks now..
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Re: Running Plays (Problems)

Postby SkyLine03LT on Thu Jan 28, 2010 9:33 pm

I noticed it only now, but I run only those plays that dont require 22 seconds worth of passing, because if that kind of play breaks you wont get enough time to get a decent shot. I run plays that take up to ~15 seconds so that if I dont succeed on the play or it breaks, I can still get the ball to D Wade, create some space and get the shot off or get some defenders on me and make the assists. Alternative choice for me is Shaq in the post ;0]
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Re: Running Plays (Problems)

Postby Patr1ck on Fri Jan 29, 2010 5:45 am

Plays break down a lot quicker when you stray from their path since NBA 2K9. Try to stay completely in the path.
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Re: Running Plays (Problems)

Postby rosebulls on Fri Jan 29, 2010 9:40 am

This will be fixed in the patch(along with other numerous bugs/glitches).

- Plays will no longer break when the user strays slightly from the intended path.

http://2ksports.com/forums/showthread.p ... ch+details

Can't wait for the patch to arrive!
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Re: Running Plays (Problems)

Postby rosebulls on Tue Feb 02, 2010 7:50 am

I forgot to add this as well:

- A good number of other changes aimed towards increasing user satisfaction have also been made in this release. These will be apparent as you play the game (ex. The referee will now utilize a bounce pass rather than a chest pass when passing the ball to the shooter during free throw situations, plays will now start quicker when the user manually calls a play, etc.).

So in essence two categories will be fixed in the Patch with regards to play calling:

- Plays will no longer break when the user strays slightly from the intended path.

- A good number of other changes aimed towards increasing user satisfaction have also been made in this release. These will be apparent as you play the game (ex. The referee will now utilize a bounce pass rather than a chest pass when passing the ball to the shooter during free throw situations, plays will now start quicker when the user manually calls a play, etc.).

Just thought adding that info would be helpful.
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Re: Running Plays (Problems)

Postby l3cta on Wed Feb 03, 2010 6:43 am

hnn.. thx.. the we can´t do nothing but wait for the damned patch 2 arrive.. maybe it happens before 2k11 will be released..
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Re: Running Plays (Problems)

Postby SkyLine03LT on Wed Feb 03, 2010 7:38 am

l3cta wrote:hnn.. thx.. the we can´t do nothing but wait for the damned patch 2 arrive.. maybe it happens before 2k11 will be released..

lol :lol: word on that
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