Step 1: First, if you're making a player update of present NBA LIVE player, use his bhed as a base for your work. List of player's fshs can be found at ... /NBA LIVE 2005/sgsm/players/plyrface.viv. Extract fsh of player you want and open it with FshX tool. Go Texture> Export> Save as type> bmp >and name the file whatever you want. If you want to create a new player, use fsh of player who's the most similar to one you're about to create. In this tutorial I'll use Rasheed Wallace's 512x512 bhed.
Step 2: Once you have a bhed you'll be working with, you'll be needing a useful picture which will be used for, example, Rasheed Wallace bhed. The best picture for cyberfaces is a headshot, without any shadows and if it's possibe without a person's smile. I'll use this Rasheed Wallace's picture.
Step 3: Now, we are starting to make a cyberface. Enter Photoshop and select Polygonal Lasso Tool


Step 4: We're are advancing to the next step. Still using Polygonal Lasso Tool

You should make a selection around his cheeks. Result should be like something I've got. Go to Edit> Copy and Edit> Paste to the bhed. Position it on the right side of the face and use Edit> Free Transform if it's needed. Lower opacity to around 65% as well. It should look like this. Now select Smudge Tool

Step 5: Repeat Step 4 but use other cheek from the picture and bhed. This is how's that suppose to look. Now, select Burn Tool

Step 6: Now, you need to select and copy the eye area from the picture and paste it to the bhed. Using Free Transform resize and make it fit the eye from the bhed. Repeat the procedure for the the other eye too. Result should be close to look like mine. Lower opacity to around 65%.
Step 7: Again, you're using Polygonal Lasso Tool

Step 8: There's two more areas to be selected and pasted to the bhed. Mouth and the forhead. Using Polygonal Lasso Tool


Step 9: Now the forehead. Using Polygonal Lasso Tool


Step 10: Now the sharpening part. But before doing that, you need to have all layers merged. Go to Layer> Merge Visible. Now, go to Filter> Sharpen> Unsharp Mask and put these values in to boxes. Click OK. Now, once it's sharpened, some minor adjusments need to be done. The face part of the bhed is little more lighter then it should be. Again, select Burn Tool

Finaly, we can compare the original bhed and the one we did using Rasheeds picture.