NBA Live 10 IGN Preview

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NBA Live 10 IGN Preview

Postby cavs4872 on Sat Aug 22, 2009 9:11 am

http://xbox360.ign.com/articles/101/1016761p1.html

NBA Live 10 ships on October 6 on Xbox 360 and PlayStation 3 and you'll be able to get your hands on a demo on PlayStation Network and Xbox Live on September 10.
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Re: NBA Live 10 IGN Preview

Postby JaoSming on Sat Aug 22, 2009 9:57 am

well that sucks since I'll be waist deep in Beatles music then, but at least we got a date.
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Re: NBA Live 10 IGN Preview

Postby Andrew on Sat Aug 22, 2009 11:17 am

Good looking out on the demo release date. (Y)

General jump shots are now a timed release. Gone are the days of just holding down the button and hoping for the best (thank goodness). Fade aways are still a simple button hold, but I'll take what I can get. This new shooting method presents some difficulties if you've never shot with a specific player before. Different NBA stars have longer jump shot animations so you'll need to practice a bit to nail the timing perfectly.


Hasn't that been the case in every NBA Live with the notable exception of 08 for 360/PS3? Good to hear that's how it will be, at any rate.

One cool addition to shooting that I nearly forgot to mention is that you can hold up on the left stick while you're shooting a jumper and your player will bank it off the glass ala Tim Duncan.


Sounds good, should be easy enough to perform too.

Probably the biggest change to the core gameplay is direct-passing. This oft-used mechanic is now toggled to the left trigger. Press and hold it and you'll get the usual icon passing that you're used to. Instead of just being able to dish the rock to your favorite star with this mechanic, you'll now be able to hold their button and take direct control of them yourself. If they're too far away to make a pass, just hold the appropriate button and bring them closer


That will be handy. Hopefully they'll be intelligent enough to come to the pass in most cases and we won't get too many "Thanks a lot, CPU teammate" turnovers in NBA Live 10 but that's a nifty feature that should also help us combat that.

Pick and roll is back with a simple hold of the B button (circle on PS3). I've been promised that the pick and roll exploits are gone and there's an illegal screen call that the refs can make if you try and use the mechanic illegally. When you use the pick and roll you'll also see the defensive help rotations that were missing when I first played NBA 2K10. In NBA Live 10 defenses rotate realistically and you'll have a tough time scoring, even with a perfectly executed pick and roll play.


All sounds quite promising. An illegal screen call is certainly good news in my opinion, it should mean bigs get into foul trouble a little more and hopefully cut down on the exploits that were in NBA Live 09.
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Re: NBA Live 10 IGN Preview

Postby bee-boy on Sat Aug 22, 2009 1:48 pm

yes the game sounds like a great one. the whole bank of the glass thing seems cool.
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Re: NBA Live 10 IGN Preview

Postby ThaLiveKing on Sat Aug 22, 2009 2:37 pm

Another small gripe is that the speed of players' arms when passing the ball still doesn't quite match the pass


This is the thing I hope EA Fixes next year. I'm sure they will tho
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Re: NBA Live 10 IGN Preview

Postby Blazers21NTNP on Sat Aug 22, 2009 5:07 pm

Sounds like it's shaping up to be a very solid game.

Illegal screens is interesting, and I'm very happy to hear they're included.
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Re: NBA Live 10 IGN Preview

Postby rob_tc on Sun Aug 23, 2009 1:52 am

this is a huge surprise:

"Pro is a little tougher but if you've played a basketball game in the last few years you'll want to hop right into all-star. Here you'll need to strategize and play fairly authentic basketball to be successful. It's my preferred mode of play. Superstar essentially forces you to play perfect basketball. I haven't braved this one yet. "

....................... and..

"but for the first time in a long while I'm not quite sure who will take the NBA videogame crown this season."

WOOOOOOOOOOOOOOW. seriously, i'm shocked right now. was not expecting this..... specially from ign. not to mention it's not the only one making this kind of statement. it seems it's that serious this year.

i haven't said this for a while regarding a live release, but i'm actually pretty stoked and excited for it this year.
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Re: NBA Live 10 IGN Preview

Postby J@3 on Sun Aug 23, 2009 2:52 am

I'm sorry but you have the worst sig I have ever seen.
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Re: NBA Live 10 IGN Preview

Postby rob_tc on Sun Aug 23, 2009 9:03 am

Jae wrote:I'm sorry but you have the worst sig I have ever seen.


jazz fan? still hurt after all these years!!?? :lol:
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Re: NBA Live 10 IGN Preview

Postby Andrew on Sun Aug 23, 2009 9:31 am

bullsdynasty wrote:"Pro is a little tougher but if you've played a basketball game in the last few years you'll want to hop right into all-star. Here you'll need to strategize and play fairly authentic basketball to be successful. It's my preferred mode of play. Superstar essentially forces you to play perfect basketball. I haven't braved this one yet. "


It does seem like All-Star will be the difficulty to choose right off the bat unless the learning curve of the new controls is a bit much. I would hope that Superstar is also realistic while being challenging but if All-Star difficulty gets the job done with realism and is challenging then that's not too bad; we could always use sliders to make All-Star difficulty a bit more challenging if need be. If Superstar truly is that difficult then that's good news for the people who have opined that it's been too easy in recent years, though again we can always edit the sliders to really tilt the game in the CPU's favour if it's getting too easy.
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Re: NBA Live 10 IGN Preview

Postby Rukawa_11 on Sun Aug 23, 2009 9:44 am

More three weeks :lol:
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Re: NBA Live 10 IGN Preview

Postby J@3 on Sun Aug 23, 2009 7:04 pm

bullsdynasty wrote:
Jae wrote:I'm sorry but you have the worst sig I have ever seen.


jazz fan? still hurt after all these years!!?? :lol:


I'm not a Jazz fan, it's just God awful.
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