First of all:
Of all the sports that could possibly be made into video games, none of them are as simple as basketball. The rules are pretty straightforward, the skills necessary are not particularly complicated and the presentation is pretty basic. Enter "NBA Live 10," the latest entry into the venerable EA Sports franchise. It's just five guys, a ball and a hoop, right? Maybe not.
That seems pretty misguided there. Quite a few producers have talked about the difficulties of getting basketball just right because of all the little variables. The notion that basketball's skills "are not particularly complicated" doesn't seem like a fair assessment of the sport either. In any case, let's move on his dislikes...
The overriding problem with "NBA Live 10" is the adherence to strategy as a part of the game. For anybody who watches the NBA regularly, they know that for every well-designed play there are a dozen that are merely great executions of physical feats. "NBA Live 10" wants you to call a play every single time down the floor, which slows down the game and makes it somewhat unbalanced. It'd be better if the playcalling system was a little more efficient and intuitive, but even after many, many games I found myself getting whistled for shot clock violations while I was trying to get in position for a pick and roll.
Apparently, attempts to replicate realistic strategy are a bad thing. And frankly, if he's constantly getting whistled for shot clock violations when trying to set up a pick and roll, he's not very good. I'm guessing he's one of those players that just wants to run flat out and dunk on every play.
Considering all the mini-games folded into the competing "NBA Inside 10," "Live 10" is absolutely spartan. There is nothing to do except play basketball. No skills competitions, no dunk contests, no two-on-two pickup games. It makes the whole affair a little stuffy. There isn't even really a practice mode, save for a deal on the menu screen that let's you shoot around with a handful of superstars. I found myself sticking around on the menu screen just as a way to break up the action.
He has a point about the limited game modes, I think most of us are at least a little disappointed about some of the problems we've discovered with Dynasty Mode and the removal of the dunk contest and three point shootout, but the phrase "There is nothing to do except play basketball" stands out as a silly thing to say in my view. What with NBA Live 10 being a basketball game and all.
"NBA Live 10" looks and sounds great and is presented well, but it seems like there should be more of just about everything. Whatever greatness comes out of the gameplay is derailed by the fact that the overall outlook is off target. Think of "NBA Live 10" as Darko Milicic: Fundamentally sound but certainly not a top-shelf superstar.
I think that pretty much confirms him as an arcade gamer. Again, I'm not going to be a fanboy and say that NBA Live 10 is absolutely perfect in every single way, but for those of us who are sim players, a focus on realism and strategy is absolutely on target and any improvements in that regard have to be considered a good thing. I suppose if he does favour arcade style gameplay then it's a disappointment, so his review is perhaps just the result of him not being a part of the core audience. He does have a point about the lack of game modes, but at the same time he's downplaying what is there and "There is nothing to do except play basketball" is an eyebrow raising critique.