Sun Jun 03, 2007 8:52 pm
Sun Jun 03, 2007 9:05 pm
Sun Jun 03, 2007 9:15 pm
Sun Jun 03, 2007 9:19 pm
Sun Jun 03, 2007 9:20 pm
Sun Jun 03, 2007 9:46 pm
Key features of v1.09:
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- Fatigue ratings updated for better substitution patterns
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Andrew, Can you give me an advice for better subs - what quater lenght and what CPU SUB slider should I use for better substitution patterns??
P.S. Thanks for another great rostersLater, I will tell my suggestions, when I'll try your v1.09
Sun Jun 03, 2007 10:20 pm
Sun Jun 03, 2007 10:38 pm
Sun Jun 03, 2007 11:56 pm
Sun Jun 03, 2007 11:59 pm
Mon Jun 04, 2007 12:50 am
Mon Jun 04, 2007 1:07 am
skip2mahbaby wrote:Thanks for the release![]()
Btw, quick question, would this version compatible/work with SUM?
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Mon Jun 04, 2007 1:08 am
Arthas86 wrote:
Of Course
Mon Jun 04, 2007 1:20 am
Mon Jun 04, 2007 1:41 pm
Mon Jun 04, 2007 11:42 pm
skip2mahbaby wrote:Btw, quick question, would this version compatible/work with SUM?
Mon Jun 11, 2007 11:02 pm
Andrew wrote:You're welcome, everyone.skip2mahbaby wrote:Btw, quick question, would this version compatible/work with SUM?
It sure is; you'll just have to reinstall the faces from SUM after installing the new roster.
Tue Jun 12, 2007 2:15 am
Tue Jun 12, 2007 2:20 am
Tue Jun 12, 2007 2:29 am
Tue Jun 12, 2007 2:36 am
Yeah! NLSC roster is the best available, except mine based on this (made by an Italian friend of mine)..joebd80 wrote:Keeps my SGSM folder cleaner!
Wed Jun 13, 2007 11:04 am
ClydeLi wrote:umm... I'm not really sure about this...
SUM pack all of its cyberfaces into a VIV file while 1.09 simply puts the
missing cyberfaces in the sgsm folder, won't the files in sgsm overwrite
those in VIV while we're in game?