Freestyle superstars editing

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Freestyle superstars editing

Postby IceCold on Fri Mar 09, 2007 2:54 am

That is a stupid question,but how can you edit Freestyles Superstars with DB Commander?
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Postby Andrew on Fri Mar 09, 2007 4:05 pm

The attributes in players.dbf you want to edit are SUPERSTAR and VALIDSSTAR. Personally, I think it's preferable to assign players FSS moves by editing their ratings so that they qualify for them as intended by the game, since the game recalculates overall ratings and checks to make sure a player qualifies for FSS abilities during the course of a Dynasty or when you edit a player, which will result in a player losing any FSS abilities assigned through the DBF that he wouldn't normally qualify for.
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Postby IceCold on Sat Mar 10, 2007 3:49 am

Ok thanks for advise
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Postby Coltz4Life on Tue May 22, 2007 2:07 am

What numbers are for what FSS like 128 whats that for highflyer or something?
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Postby Andrew on Tue May 22, 2007 12:11 pm

I don't remember them offhand though I think someone did post a few in the Forum for NBA Live 06, I'm pretty sure the values remain the same this year. As I said though it's preferable to do the editing in-game wherever possible, unless you also plan on updating the ratings in the DBF to avoid losing the abilities upon recalculation.
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Postby Coltz4Life on Tue May 22, 2007 3:20 pm

Do you have the link for the 06 version?
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Postby Coltz4Life on Tue May 22, 2007 4:04 pm

Also how do you turn OFF the FSS for each player who has a FSS?
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Postby Andrew on Wed May 23, 2007 10:00 am

I don't have the link handy, sorry.

The easiest way to disable FSS in 07 would be to edit each player so their VALIDSSTAR and SUPERSTAR values are 0. Of course, that would change when the game recalculates ratings so the most effective method would be to edit player ratings so they do not qualify for FSS abilities.
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Postby Coltz4Life on Thu May 24, 2007 8:37 am

So if i change to 0 it will still give them their FSS?
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Postby Andrew on Thu May 24, 2007 11:49 am

Yes, when the game performs a recalculation. The only way to prevent it would be to edit each player's ratings so that they couldn't qualify for FSS abilities upon recalculation.
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