Talk about NBA Live 07 here.
Thu Oct 05, 2006 4:42 am
Works pretty well !! , i just played against Seattle and Ridnour really PASS the ball.
Thanks for this great fix
Thu Oct 05, 2006 6:42 am
ok, now who fix subs bug and NBA Live 07 will be cool game..because now dont interisting to play when cpu play with 5 players...

one quaestion: Does EA said anywhat about patch or somethinq who fix bugs in NBA Live 07?
Thu Oct 05, 2006 6:49 am
i just found something regarding this pg problem. its a fix, too, and it seems they found a way to fix the subst problem, too.
here`s the link:
http://forums.nbalive.org/viewtopic.php?t=16468
i tried it out and it works perfectly
Thu Oct 05, 2006 6:51 am
Thanx man, gonna try it out now
Thu Oct 05, 2006 6:53 am
This was posted in NLSC as well, in the "general" section, and turned out to be useless for most people, including me.
Thu Oct 05, 2006 7:13 am
i searched for it, but i didn't found anything, so sorry 'bout that.
Thu Oct 05, 2006 7:15 am
i searched for it, but i didn't found anything, so sorry 'bout that.
Here it is
http://www.nbaliveforums.com/ftopic42098.php
Thu Oct 05, 2006 7:18 am
bigh0rt wrote:You may just have to learn how to play interior defense.

Hehe, how cold.
Sat Oct 07, 2006 12:27 pm
i that theres no patch needed. the reason why PG take too many shots because. maybe you doesnt defend them.they take advantage of it, just like in real life.. by calling a play 2-3 zone and man to man on defense solve the problem.. be just experimental to the plays.. it works for me
Sat Oct 07, 2006 7:37 pm
True.
Sat Oct 07, 2006 8:58 pm
should I rename that aiact.vivaaiact.viv to aiact.viv, or not?
Sat Oct 07, 2006 10:15 pm
Still doesn't work for me.. Smush Parker always scores 35+ points every game with 5minutes/quarter.. When I defend him, he can always pass by me to dunk or take a foul..
Maybe it's a matter of defense..
Sat Oct 07, 2006 11:55 pm
adz192 wrote:
Maybe it's a matter of defense..
Correct
Sun Oct 08, 2006 3:27 am
Pursuer wrote:should I rename that aiact.vivaaiact.viv to aiact.viv, or not?
Could someone answer that please??
Sun Oct 08, 2006 4:23 am
Its a good patch, but in my opinion the pg still trys to often to get to the basket.
And i've got an other problem with the patch: Now the opponent gets way too mutch offensiv rebounds. Then i changed the sliders, setting the CPU Offensiv Rebound to 0, but Ben Wallace grabs 9 Offensiv boards, PJ Brown grabs 6 ones.
Sun Oct 08, 2006 5:51 am
skoadam wrote:adz192 wrote:
Maybe it's a matter of defense..
Correct

i agree , try to put the cpu defending the pg
and a center in the middle to block or take a charge
works for me
Sun Oct 08, 2006 6:17 am
If you play good D on the PG he will be forced to pass more
Sun Oct 08, 2006 6:51 am
Yes, its definitly a good patch, in the match against Cleveland, 3 players took more shots than the PG Eric Snow.
But I had problems with offensiv rebounds again. Ilgauskas grabed 10 offensiv rebounds, and just 5 defensiv rebounds.
Sun Oct 08, 2006 6:14 pm
Great I don't have the pg problem better than EA's AIACT but even when I play
minuet CPU comes with 5 starting player and finishes with that too
I copied the setting too but I could't find fatigue In It agian
What can I do?
PEACE
Sun Oct 08, 2006 8:30 pm
My opinion:
V.1: The PG are still to strong and score a little bit to much but its better than V.2
V.2: The C and PF are to strong, the rest of the team is in the background and do next to nothing
The best fix would be a mix of this both patches, with more passing and scoring from the best players of the team
Sun Oct 08, 2006 8:48 pm
Pursuer wrote:should I rename that aiact.vivaaiact.viv to aiact.viv, or not?
Could someone answer that please??
Is it so hard to say Yes or No?!?
Mon Oct 09, 2006 12:11 am
thats exactly what happened to me to i like the fact that the cpu is running the fastbreak but they are abusing of that dunking and layup at least we got one problem solved :S
Mon Oct 09, 2006 12:13 am
pushkin22 wrote:My opinion:
V.1: The PG are still to strong and score a little bit to much but its better than V.2
V.2: The C and PF are to strong, the rest of the team is in the background and do next to nothing
The best fix would be a mix of this both patches, with more passing and scoring from the best players of the team
you got it V2 is too powerful in the paint i havent tried V1 though but looking foward to try it real soon
Mon Oct 09, 2006 2:11 pm
The 2 betas and the released 1.0 are useless as "fixes" to the original gameplay.
Give it time, someone, perhaps Jimmy, or even EA will crack these issues.
Mon Oct 09, 2006 2:19 pm
where is V2 located
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