Tri_neck Jersey Clipping Problem

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Tri_neck Jersey Clipping Problem

Postby Skysect on Fri Mar 29, 2024 1:12 pm

Hello my friends many of the old classlc jerseys have the same problem after NBA 2K20. Probably they changing body models constantly. The model is clipping badly on the neck section. I am thinking sculp thing or something like that will fix it in blender for seconds. I tried but there seems problems and I am failed. Could you help me about that ? I am generally using those old jerseys for my mod and I really really need that fix. Also seems no one did a fix about that until that day. Please help me about this.

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Re: Tri_neck Jersey Clipping Problem

Postby sticky-fingers on Fri Mar 29, 2024 7:54 pm

try this
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Re: Tri_neck Jersey Clipping Problem

Postby Skysect on Sat Mar 30, 2024 2:10 am

sticky-fingers wrote:try this


I tried it but it looks same if I add cloth mesh.

Without cloth mesh; neck area seems fixed but have problem from sides.

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Re: Tri_neck Jersey Clipping Problem

Postby sticky-fingers on Sat Mar 30, 2024 2:17 am

i dont inject cloth mesh, so if you do, it use the 3D model i didnt edit.

those jerseys were larger, use baggy shorts too
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Re: Tri_neck Jersey Clipping Problem

Postby Skysect on Sun Mar 31, 2024 8:29 am

I actually realized that problem is about jersey_male_average.ClothMesh file. Because with static jersey that problem doesn't happen. It's all about that. But I don't know how to edit that mesh file. So I am unable to fix it.
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Re: Tri_neck Jersey Clipping Problem

Postby Skysect on Sat May 04, 2024 8:14 pm

Months passed but still no luck for this problem. NBA 2K21-22-23-24 both four game had same issue with these tri_neck jersey type. Many teams has that jersey type. And player name is not important. All players had this issue. Old or new. Could some one help to fix that jersey type ?
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Re: Tri_neck Jersey Clipping Problem

Postby Shuajota on Sun May 05, 2024 3:28 am

Skysect wrote:Months passed but still no luck for this problem. NBA 2K21-22-23-24 both four game had same issue with these tri_neck jersey type. Many teams has that jersey type. And player name is not important. All players had this issue. Old or new. Could some one help to fix that jersey type ?

The problem isn't with the jersey model but with the cyberfaces of the players, which 2K didn't make compatible with NBA 2K24. You have to polish their headshape in Blender.
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Re: Tri_neck Jersey Clipping Problem

Postby Skysect on Mon May 06, 2024 5:47 am

Shuajota wrote:
Skysect wrote:Months passed but still no luck for this problem. NBA 2K21-22-23-24 both four game had same issue with these tri_neck jersey type. Many teams has that jersey type. And player name is not important. All players had this issue. Old or new. Could some one help to fix that jersey type ?

The problem isn't with the jersey model but with the cyberfaces of the players, which 2K didn't make compatible with NBA 2K24. You have to polish their headshape in Blender.


No actually you can't fix them with that way. Because that's not the only problem of NBA 2K24. Or not legacy or just old players problem because 2K didn't update them. Yes I know some of the old players has many problems with 2K23 or 2K24 like Kenyon Martin. But I am just saying that's not same problem. You can verify this by checking NBA 2K20 and latter games. Same problem even exists in NBA 2K21. And never fixed. Now we had NBA 2K24 and it's still there. You mentioned body models. But it's completely different problem. Some people released jersey physics mods about those jersey files. And actually some of them fixes that problem but doesn't look good. Or just removing mesh files and making them static also fixes it. But it looks like very bad too. But I am truly sure someone skilled enough in this community could easily fix that. No need to mess up with those player models. Need to fix only one file. And it's that jersey model. That's all. That will fix everything.
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