JaoSming's Thread ~ Street Legends Released ~ Done for 07

Talk about NBA Live 07 here.

Postby JaoSming on Sat Feb 03, 2007 2:17 pm

Official NBA Street 2007 Announcement.

Features
    Either no FSS, or a revamp of the system
    A street court for each NBA team. If not in the same city, In the same state.
    Additional Teams include but are not limited to shoe teams, AND1 teams, Globetrotter AllStars, Rapper Teams, and Legend teams and 1 team that can be customized with created players.
    New Accessories for created players including Under Armour style undershirts and accessories.
    Will include 2 'story' modes, "Midnight Ballers" and "AND1: The Tour".
    An ABA ball will be used.
    5 players to a team, no subs.
    Realistic Jerseys with different logos for each player. (See screenshots)
    New Lighting.
    Realistic Specators around the court, no float sitting.


I know I have probably forgot a bunch of features that I have been thinking of but Ill try and keep that list as accuate as possible.


FAQs

How will this be installed?

I will recommend that anyone who uses this mod copies their NBA Live 07 root folder and Paste it with a different name such as 'NBA STREET 2007'. (I will post a tutorial on how to properly do this) It would be nearly impossible to have the standard Live 07 game installed along side this Street mod because of all the core files I will be changing.


What are the plans for FSS?

I am planning on either revamping the system so that it can be utilized for all players properly or I will be removing it totally and have FSS animations as 'normal' animations.


How will the 'story' modes work?

Well it's impossible to create a full linear story mode in NBA Live 07 so I will do the best I can with what we have. Both stories are stand-alone of the regular game using different teams. (which may or may not appear in Play Now) And they are 'loaded' up by loading a season file in Save/Load.


Why did 'Midnight Ballers' get delayed?

Well honestly I wanted to get working on this mod ASAP so I decided to postpone a nearly finished Midnight Ballers mod until the initial release of Street 2007.


When/How will this be released?

Well for sure this mod will not be released until the trade deadline because of the 5 player roster limit, and forcing everyone to wait until I make 30+ courts is just unfair. I will at first release this mod with 1 court for each division which may end up being my 'generic' courts that I have been making; if so then they will be re-done. Then do division releases for courts after that. The Initial release will also include the final home and away jerseys, 5 player per team roster, ABA ball, Standing Spectators, lighting, the gameplay/FSS/AIACT, and 'Midnight Ballers'.


Jersey Previews (not final but you get the idea)

Image
Image
Image
Image
Image
Image


Comments, Questions, Ect Welcome here.
Opinions are my own.

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Postby Lean on Sat Feb 03, 2007 2:33 pm

I can help you with the jerseys if you want. Or you may use my practice jerseys. (Y)
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Postby Jimmy on Sat Feb 03, 2007 2:35 pm

(Y) (Y) :mrgreen: nice!~!~
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Postby Jing on Sat Feb 03, 2007 2:48 pm

Holy shit, each player has their own jersey. Sweet.
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Postby fruitcake21 on Sat Feb 03, 2007 6:14 pm

ok when u say no fss can u make just a patch to remove the fss from normal gameplay for those who hate it

good luck with this lookin good
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Postby Joker. on Sat Feb 03, 2007 8:51 pm

What's that? For God's sake, what did you do that each player has their own jerseys??
That's unbelievable. :shock: Can't wait for this amazing mod (Y)
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Postby hammertime23 on Sat Feb 03, 2007 9:13 pm

Wow those jerseys are rediculous! I can't wait for this.
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Postby c0nr4d on Sun Feb 04, 2007 2:21 am

ahh, so thats what u did with my bunis...

looks good (Y)

now lets get this mod rollin! ;)
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Postby yima on Sun Feb 04, 2007 3:56 am

Jing wrote:Holy shit, each player has their own jersey. Sweet.


Sorry i think they dont have own jerseys the logos import for numbers i think!
But great idea
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Postby Tupik on Sun Feb 04, 2007 4:26 am

Cool stuff, i'll be following this, I just can't wait, gonna be awesome!
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Postby Lean on Sun Feb 04, 2007 11:59 am

vima wrote:Sorry i think they dont have own jerseys the logos import for numbers i think!
But great idea


Probably. As there are different images for each numbers. Well, it didn't look that obvious. (Y)
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Postby PcM_aDz on Sun Feb 04, 2007 9:25 pm

Oh shit! You're insane man!

That's amazing.....

I wish I had a graphics card which is also as good yours..T_T
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Postby Patr1ck on Mon Feb 05, 2007 1:31 am

I think removing FSS could mess the game up because even if you remove the animations, the players will still have ratings that give them the abilities. Maybe the game will crash if someone tries to trigger FSS. I think you should make it so every player on each team except one has at least one FSS ability whether it is offense or defense. The one player who doesn't have FSS can be their team's x-factor.
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Postby JaoSming on Mon Feb 05, 2007 10:06 am

Thanks for the support guys, yes the logos are replacements for the numbers. Thanks to Pdub and c0n for the hex editing and bunis respectively.

Pdub, I've been thinking about this FSS thing and I came up with this idea. Instead of removing it from everyone, why not give it to everyone. I mean with ratings still being intact and people like Boykins will still not be able to dunk.


My other idea was to make my own kind of FSS and give it to everyone. So have 'super' dunks, layups, shots, and passes if you hold down the trigger. Is it possible to edit FSS like that in the AIACT?
Opinions are my own.

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Postby fruitcake21 on Tue Feb 06, 2007 5:24 pm

remoing it would make the game better but if u can put some moves for certain players on the right stick or sumthin like that that would be gud
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Postby JaoSming on Wed Feb 07, 2007 6:43 am

Quick little video to show you what I have been working on

http://media.putfile.com/Alleyoop-Passes <= this may take a little bit to load.

comments please :D Nothing in there is a final animation, I want to mess around more with it.


Current Timeline:
Wait for the trade deadline
finalize rosters
make logos for each player
finish recoloring that c0nr4d buni

and somewhere in there make 11 courts (6 for the initial release, 5 more for Midnight Ballers)
Opinions are my own.

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Postby c0nr4d on Wed Feb 07, 2007 7:03 am

haha those are amazing (Y) nice work...

btw, i'll be damned if my jerseys dont look sweet :D
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Postby UltraNIX on Wed Feb 07, 2007 7:46 am

looks very promising...really deserves a try...
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Postby felix8621 on Wed Feb 07, 2007 9:11 am

really nice effort you´ve been putting on this and its certainly looking nice (Y)
ImageMy patch thread

Last edited by felix8621 on Mon Feb 31, 2039 13:48 am; edited 1024 times in total
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Postby Vlizzle on Wed Feb 07, 2007 9:20 am

DAAAAMMNNN......off the hook ! I'm speechless ! GREAT WORK !!! :headbang:
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Postby Jing on Wed Feb 07, 2007 10:33 am

Holy shit Jao, that is some superb editing right there. So much styles
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Postby Usersince03 on Wed Feb 07, 2007 11:30 am

Maybe try to fix the alley oop turn overs and self alleys of he back board or of the ground like nate robinson does. But if you can remove the ffs and make them as regular game play it will be freaking awesome.
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Postby Lean on Wed Feb 07, 2007 12:18 pm

I think it's too superhuman to flip the ball from beyond the three-point line to make an alley-oop pass like that.
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Postby bigh0rt on Wed Feb 07, 2007 12:20 pm

^ Well, this is for Street, so there's likely to be some superhuman, suspension of reality animations, but it's good to note what could be utilized in an aiact for regular play. (Y)
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Postby Lean on Wed Feb 07, 2007 12:30 pm

I remember the aiact fix from last year (I don't remember the author), in which people said that players dunk from the three point line.
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