Talk about NBA Live 06 here.
Wed Mar 30, 2005 5:16 pm
I realize the 2006 wishlist has already been sent but... just to get it off my chest.
I think there should be a slider that determines the chance of your alley oop working or not. Too many times I'll have Shaq wide open, and he'll goof the slam. Especially if my PG is throwing the lob. Obviously too many oops would hurt the game, but that's why you leave it up to the user. For me, there are not enough. I have a franchise with Shaq, KG, and Darius Miles, and they all regularly miss wide open alley oops... not realistic at all.
Wed Mar 30, 2005 5:25 pm
Do you play basket your self?
I do, and alley oops aren't that easy, the pass must be perfect, else you fail. Even with a perfect pass you sometime can't handle the ball. Sometimes you can sometime not, you can't train on it. It is just how the pass is and if your fingers are wet or not and so on ...
Wed Mar 30, 2005 7:22 pm
Expanding direct passing to include the alley-oop button might solve a lot of the problems, since you'll be able to specify exactly which player you want to toss a lob to. If that player isn't able to go for a lob, the ballhandler with either retain control of the ball or simply make a normal pass.
Thu Mar 31, 2005 6:01 am
sbn wrote:Do you play basket your self?
I do, and alley oops aren't that easy, the pass must be perfect, else you fail. Even with a perfect pass you sometime can't handle the ball. Sometimes you can sometime not, you can't train on it. It is just how the pass is and if your fingers are wet or not and so on ...
Yes I play in real life. I'm just saying, if you've ever seen Shaq play, he usually capitalizes on his oop attempts.
Andrew, you're probably right, direct control will help. But I still don't think a slider would hurt

.
Thu Mar 31, 2005 6:30 am
But it's easy to say if you'll finish the alley-oop, almost 75% when a player hands up to get the ball, I press the button and almost 75% it finishes.
Thu Mar 31, 2005 9:02 am
I don't know if it's really that hard to catch alley-oops, it's harder in game situations in real life, but when you have a good chance at it in the gmae, they sometimes miss. I play, and I'm only 5'11, I can catch alley oops and put it down, but at my height, I'm not going to be going crazy with it. With guys like Lebron, Vince, etc though, the pass doesn't have to be perfect, they can elevate enough to get it.
What I'd also like to see is if a player can't complete an alley-oop, they should just catch the ball and land as opposed to chucking up stupid shots. Also better collision if you throw bad alley oop passes, like your player hitting someone else and losing the ball in the air etc...
Also have defenders be able to jump to block alley oops, look at the Michigan stat game when they tried to throw an alley oop over Ewing, and he jumped and tipped it away.
Thu Mar 31, 2005 1:52 pm
fgrep15 wrote:With guys like Lebron, Vince, etc though, the pass doesn't have to be perfect, they can elevate enough to get it.
My point exactly. It seems like in Live, the situation has to be totally perfect or it won't go in. Guys like Lebron and Vince, that is one of their many upsides, being able to receive oops like it's nothing. I think it'd be cool to see this in Live.
Sun Apr 03, 2005 12:17 am
I think the passers ability should play a part here. It should be easier for a player to slam it if a good passer throw you the ball. And as you were saying, really good dunkers should be able to dunk a bad pass.
If a big defender is under the basket once you go for the alleyoop the passer should be forced to throw the ball higher up in the air so the defender and block or catch it .. That way only great players would be able to make those top10 plays.
Sun Apr 03, 2005 3:17 am
The passers ability already plays a part in Live 2005 I think...And the dunkers ability too? I think so, but I've still seen guys with a 0 dunk rating dunk alley-oops
Mon Apr 04, 2005 12:49 am
Madsnyb .. Yeah, but it's plain stupid in Live 2005 .. They either throw a perfect pass or chuck it to the 43rd row .. Nothing in between... Same thing with dunking. In Live-games this faar, they use the same animation for whoever dunks the ball. I don't wan't to see every player that can perform an alleyoop to throw it down like Amare!
Sun Jun 05, 2005 9:16 am
yo sbn, are u in the NBA? Are u over 6'3 inches tall. Can u jump as high as the average NBA player? Shaq shouldn't be missin alleys that close that wide open. They need to fix that.
Sat Oct 15, 2005 3:56 am
I agree w/ andrew, direct pass will be the best way to implement alley -oops in future NBA games. I hate Live 2005's tendency of PG - C and SG - PF combos. Plus SG's and SF's have a nasty tendency to jump from way out in the wing to effectivly finish an oop play. I have a VERY difficult time throwing lobs to VC or Kobe in Live 2005.
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