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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby fjccommish on Fri Oct 23, 2009 6:19 am

Yup, I noticed too that LeBron doesn't score much. He had 19 and 6 in two games Cavs vs Suns.
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby RookieOfTheYear on Fri Oct 23, 2009 6:28 am

Hey Juza, is this patch can fix the same problem on "my player" mode?
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby TC#10 on Fri Oct 23, 2009 7:25 am

fjccommish wrote:Yup, I noticed too that LeBron doesn't score much. He had 19 and 6 in two games Cavs vs Suns.


Ya man, we gotta find a definite tendency number and a particular tendency that would allow star players be aggressive and drive/finish at the hoop more.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby nbanico on Sat Oct 24, 2009 2:38 am

amazing when
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby juza09 on Sat Oct 24, 2009 6:29 am

the last 2k roster has definitely fixed the "drive the lane" tendency for each player even pass out has been amost completely updated.
now, i'm waiting impatiently the patch to fix main stuff like:

- need more body contact in the paint to avoid easy shots ( so fix lead passes)
- improve that carpping cpu defensive rotations regarding auto double team and pick and roll
- better cpu reaction to help defense strength

i could consider myslef quite satisfied.
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby TC#10 on Sat Oct 24, 2009 7:31 am

juza09 wrote:the last 2k roster has definitely fixed the "drive the lane" tendency for each player even pass out has been amost completely updated.
now, i'm waiting impatiently the patch to fix main stuff like:

- need more body contact in the paint to avoid easy shots ( so fix lead passes)
- improve that carpping cpu defensive rotations regarding auto double team and pick and roll
- better cpu reaction to help defense strength

i could consider myslef quite satisfied.


Hey Juza, noticed this as well,
Just finished a full game against Miami playing as the Raptors on 10 Quarters. Man the gameplay changed so much for me after using the new official roster, Wade was killing me like never before, he ended up with 54pts, 5rebounds and 7assists.

He broke down my cpu teammate's defense (i usually only defend as the point guard on defense and let the cpu guard the other players) and he went up strong, either drawing fouls or finishing hard. He also penetrated and passed it out a couple of times but it was not as noticable as before.

They must have fixed the drive-in tendency b/c instead of every player having 0 as their drive-in, they actually have a number there.

Going to play against Lebron next to see if that one game against Miami was a fluke or not (star players being more aggressive rather than penetrating and passing it out before this roster update)

Btw, i did not touch any of the player's tendency after i downloaded the roster from 2K Share, not did I alter the gameplay sliders (custom) I had before downloading the roster file.
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby SaBeR_ on Sun Oct 25, 2009 3:23 am

i have one problem with your roster juza09. When i save my settings my game crashes. This problem is just with your roster, with original saves it's all ok.
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby chicano on Sun Oct 25, 2009 3:47 pm

my friend.... ive been a fan of ur work in the rosters ... i played 2k9 wid ur work... its so wonderful... i hope in the near future uwhen u released the new rosters i hope you can edit the shoes for the teams coz players sometimes have de same shoes...... tnx alot!! more power patching the new juza 2k10 rosters...... :D :D
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby SaBeR_ on Sun Oct 25, 2009 8:50 pm

hey somebody try to save your settings or edit any player then save your roster the game should crash like mine all the time
damn this thread is dead.. Where are you people?
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby juza09 on Mon Oct 26, 2009 11:38 pm

hopefully the patch will fix most of the gameplay issue...so there's no reason now to edit rosters .
BTW expect to see a new balance and realistic gameplay as i'm going to fix quickness/speed/ strength/vertical for every players using my new personal scale value formula ( since 2k original ratings were very crap from this p.o.v.).

take care

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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby domidomdomz on Mon Oct 26, 2009 11:41 pm

jao said that the kick out bug is fixed by the latest official roster. have you already got it juza?
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby juza09 on Mon Oct 26, 2009 11:56 pm

yes i've downloaded it and tested enough.

i have to admit that superstars now take most of the shot, the insane kick out has been drastically reduced but personally i feel like they raised the drive the lane tendency too high compared to the other ones (even if pass out and attack have been untouched). despite this, the gameplay feels much better, more balanced and if the patch will addressed the crappy cpu defensive rotations ( like auto double team , lead passes and user killer pick and roll) we are on the spot.
what makes me so upset is the lack of physical defense inside the paint ( due to the asinine "quickness/speed" ratings of most of PF and big men that are not able to react in a proper way to any defensive changes) which i definitely fixed with my new formula.

so stay tuned and cross your fingers .

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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby cmartin030277 on Sat Dec 12, 2009 2:39 am

any updates? ur roster is amazing... game play has been great ever since i downloaded ur roster. Thanks man...
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby Gl3n_L0w3 on Sat Dec 12, 2009 3:11 am

An update would be ill-fated until the January patch's out.
Patience :cool:
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RLSD

Postby LAXLAkes on Sat Dec 12, 2009 7:10 pm

PLEEEEASSSE include the trades, like Stephen Jackson and other roster updates, and maybe fix some rotations.

The Gameplay is just awesome, thanks man..
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Re: juza nba 2k10 "the rebirth" kick out roster pre-patch RL

Postby juza09 on Tue May 25, 2010 2:46 am

i'm putting up my own version for my new roster. I went through all of the player attributes and tendencies using as a base :

- tendencies and attributes by NOGSTER
- coach profiles by NOGSTER
- speed/quickness/vertical/strength parameters by VHOK
- "commit/draw fouls" by TRAJAN
- potential edits according to DC

These great patchers will take all of my credits so my work is only to input every data to the last 2k roster.
Don't ask me anything about accessories, contracts,shoes , i 'm just focusing my attention only on the gameplay side due to the lack of time.
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Re: juza nba 2k10 new "nogster project" coming soon

Postby Kaaba on Tue May 25, 2010 5:31 am

That´s great news. Awesome, just awesome. Can´t wait to see how this new gameplay works. Will the new attributes and tendencies affecting simstats (W/L) also ?
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Re: juza nba 2k10 new "nogster project" coming soon

Postby Angelo on Tue May 25, 2010 10:16 am

Ill definitely try this out (Y)
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Re: Juza NBA 2K10 newest Roster "Soon"

Postby MadbaLL on Wed May 26, 2010 12:30 am

good to see you back juza ;)

i hope you will make UNIJURED version of roster update based on latest 2k sports official roster.
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Re: juza nba 2k10 new "nogster project" coming soon

Postby juza09 on Wed May 26, 2010 3:12 am

Kaaba wrote:That´s great news. Awesome, just awesome. Can´t wait to see how this new gameplay works. Will the new attributes and tendencies affecting simstats (W/L) also ?


quite honestly, i don't know if the new datas will affect sim stats cause my only purpose now is to fill up the new rosters with the updated infos.
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Re: Juza NBA 2K10 newest Roster "Soon"

Postby juza09 on Wed May 26, 2010 3:12 am

MadbaLL wrote:good to see you back juza ;)

i hope you will make UNIJURED version of roster update based on latest 2k sports official roster.


definitely mate.
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Re: Juza NBA 2K10 newest Roster "Soon"

Postby Kaaba on Sat May 29, 2010 11:52 pm

Can you give us any information about the progress yet, juza ?

Another question : As we saw in NBA2K9, will your Roster optimized for the default Sliders (all at 50) on Pro-Difficulty ?
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Re: Juza NBA 2K10 newest Roster "Soon"

Postby juza09 on Sun May 30, 2010 4:31 pm

Kaaba wrote:Can you give us any information about the progress yet, juza ?

Another question : As we saw in NBA2K9, will your Roster optimized for the default Sliders (all at 50) on Pro-Difficulty ?



20 teams done and edited. it works well with all sliders at default but it depends clearly on your skills...you can find it too easy. personally, i created my own set of sliders for all star level...going to post it once i end up inputting datas.
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Re: Juza NBA 2K10 newest Roster "Soon"

Postby MadbaLL on Sun May 30, 2010 10:57 pm

so only 10 teams to go. good news juza.

i hope you are using the official 2k sports patch ;).
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Re: Juza NBA 2K10 newest Roster "Soon"

Postby juza09 on Sun May 30, 2010 11:13 pm

Juza roster "nogster concept" finally released:

http://www.filefront.com/16595293/juza% ... oncept.rar

in summary:

- tendencies and attributes by NOGSTER
- coach profiles by NOGSTER
- speed/quickness/vertical/strength parameters by VHOK
- "commit/draw fouls" by TRAJAN
- last 2k roster as a base off
- clearly fully patch compatible

got no time to change "potential value" and rotations...this will be done in the nearly future using the "DC scale" to prevent unlogical trades at to some extend and creating a "10 men"roation for each team...so wait for the next release.

also included "ronyell " set of sliders that perfectly fits this roster but you can use any other that suits your taste.

Please don't ask anything about accessories, shoes or stuff like that.....my main goal was only to provide to the pc community this wonderful masterpiece created by nogster so i take no credit for any reasons behind these ratings.

hope you enjoy this huge work and yeh don't forget to say thanks.

wish you all the best.

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